| PureLuvTrain vs Heihachi | 191–140 | 57.70% |
| PureLuvTrain vs Kazuya | 100–107 | 48.31% |
| PureLuvTrain vs Reina | 99–58 | 63.06% |
| PureLuvTrain vs Bryan | 69–75 | 47.92% |
| PureLuvTrain vs Jin | 69–48 | 58.97% |
| PureLuvTrain vs Steve | 62–46 | 57.41% |
| PureLuvTrain vs Dragunov | 53–54 | 49.53% |
| PureLuvTrain vs King | 54–47 | 53.47% |
| PureLuvTrain vs Jun | 59–35 | 62.77% |
| PureLuvTrain vs Law | 43–47 | 47.78% |
| PureLuvTrain vs Yoshimitsu | 40–47 | 45.98% |
| PureLuvTrain vs Lili | 49–38 | 56.32% |
| PureLuvTrain vs Lars | 44–42 | 51.16% |
| PureLuvTrain vs Clive | 48–31 | 60.76% |
| PureLuvTrain vs Azucena | 47–29 | 61.84% |
| PureLuvTrain vs Hwoarang | 42–30 | 58.33% |
| PureLuvTrain vs Leo | 33–33 | 50.00% |
| PureLuvTrain vs Devil Jin | 35–30 | 53.85% |
| PureLuvTrain vs Paul | 26–37 | 41.27% |
| PureLuvTrain vs Lee | 30–31 | 49.18% |
| PureLuvTrain vs Feng | 28–28 | 50.00% |
| PureLuvTrain vs Lidia | 21–31 | 40.38% |
| PureLuvTrain vs Eddy | 32–18 | 64.00% |
| PureLuvTrain vs Fahkumram | 23–21 | 52.27% |
| PureLuvTrain vs Xiaoyu | 18–25 | 41.86% |
| PureLuvTrain vs Nina | 11–31 | 26.19% |
| PureLuvTrain vs Asuka | 13–26 | 33.33% |
| PureLuvTrain vs Zafina | 13–22 | 37.14% |
| PureLuvTrain vs Leroy | 16–18 | 47.06% |
| PureLuvTrain vs Victor | 18–14 | 56.25% |
| PureLuvTrain vs Anna | 13–17 | 43.33% |
| PureLuvTrain vs Raven | 15–12 | 55.56% |
| PureLuvTrain vs Shaheen | 11–14 | 44.00% |
| PureLuvTrain vs Jack-8 | 14–9 | 60.87% |
| PureLuvTrain vs Alisa | 7–15 | 31.82% |
| PureLuvTrain vs Claudio | 8–14 | 36.36% |
| PureLuvTrain vs Kuma | 6–11 | 35.29% |
| PureLuvTrain vs Panda | 4–5 | 44.44% |
| PureLuvTrain vs Armor King | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.