| chicken dinner vs Kazuya | 10–1 | 90.91% |
| chicken dinner vs King | 9–0 | 100.00% |
| chicken dinner vs Heihachi | 8–0 | 100.00% |
| chicken dinner vs Jin | 6–0 | 100.00% |
| chicken dinner vs Steve | 5–1 | 83.33% |
| chicken dinner vs Reina | 4–1 | 80.00% |
| chicken dinner vs Devil Jin | 4–0 | 100.00% |
| chicken dinner vs Lili | 4–0 | 100.00% |
| chicken dinner vs Eddy | 4–0 | 100.00% |
| chicken dinner vs Lidia | 3–1 | 75.00% |
| chicken dinner vs Yoshimitsu | 3–0 | 100.00% |
| chicken dinner vs Bryan | 3–0 | 100.00% |
| chicken dinner vs Azucena | 3–0 | 100.00% |
| chicken dinner vs Victor | 3–0 | 100.00% |
| chicken dinner vs Paul | 2–0 | 100.00% |
| chicken dinner vs Hwoarang | 2–0 | 100.00% |
| chicken dinner vs Jack-8 | 2–0 | 100.00% |
| chicken dinner vs Alisa | 2–0 | 100.00% |
| chicken dinner vs Claudio | 2–0 | 100.00% |
| chicken dinner vs Lee | 2–0 | 100.00% |
| chicken dinner vs Law | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.