| Ghostifer vs Bryan | 297–318 | 48.29% |
| Ghostifer vs Kazuya | 339–226 | 60.00% |
| Ghostifer vs Steve | 231–247 | 48.33% |
| Ghostifer vs King | 220–239 | 47.93% |
| Ghostifer vs Jin | 217–231 | 48.44% |
| Ghostifer vs Hwoarang | 218–229 | 48.77% |
| Ghostifer vs Reina | 253–193 | 56.73% |
| Ghostifer vs Dragunov | 172–204 | 45.74% |
| Ghostifer vs Lili | 209–150 | 58.22% |
| Ghostifer vs Heihachi | 187–162 | 53.58% |
| Ghostifer vs Lee | 205–141 | 59.25% |
| Ghostifer vs Law | 201–117 | 63.21% |
| Ghostifer vs Paul | 143–163–1 | 46.73% |
| Ghostifer vs Jun | 139–157 | 46.96% |
| Ghostifer vs Asuka | 139–135 | 50.73% |
| Ghostifer vs Devil Jin | 149–121 | 55.19% |
| Ghostifer vs Yoshimitsu | 126–141 | 47.19% |
| Ghostifer vs Azucena | 123–116 | 51.46% |
| Ghostifer vs Nina | 109–126 | 46.38% |
| Ghostifer vs Claudio | 112–115 | 49.34% |
| Ghostifer vs Xiaoyu | 114–110 | 50.89% |
| Ghostifer vs Lars | 98–124 | 44.14% |
| Ghostifer vs Victor | 110–109 | 50.23% |
| Ghostifer vs Eddy | 117–93 | 55.71% |
| Ghostifer vs Feng | 83–116 | 41.71% |
| Ghostifer vs Jack-8 | 76–100 | 43.18% |
| Ghostifer vs Leroy | 80–96 | 45.45% |
| Ghostifer vs Clive | 97–79 | 55.11% |
| Ghostifer vs Lidia | 80–87 | 47.90% |
| Ghostifer vs Leo | 60–96 | 38.46% |
| Ghostifer vs Zafina | 75–70 | 51.72% |
| Ghostifer vs Alisa | 76–63 | 54.68% |
| Ghostifer vs Shaheen | 58–65 | 47.15% |
| Ghostifer vs Raven | 46–77 | 37.40% |
| Ghostifer vs Fahkumram | 47–70 | 40.17% |
| Ghostifer vs Kuma | 54–56 | 49.09% |
| Ghostifer vs Anna | 34–46 | 42.50% |
| Ghostifer vs Armor King | 26–50 | 34.21% |
| Ghostifer vs Miary Zo | 20–28 | 41.67% |
| Ghostifer vs Panda | 20–23 | 46.51% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.