| iNSANE RABEZZ vs Kazuya | 423–514 | 45.14% |
| iNSANE RABEZZ vs King | 442–454 | 49.33% |
| iNSANE RABEZZ vs Jin | 362–432 | 45.59% |
| iNSANE RABEZZ vs Paul | 328–388 | 45.81% |
| iNSANE RABEZZ vs Bryan | 303–348 | 46.54% |
| iNSANE RABEZZ vs Law | 312–282 | 52.53% |
| iNSANE RABEZZ vs Dragunov | 274–313–1 | 46.68% |
| iNSANE RABEZZ vs Heihachi | 202–232 | 46.54% |
| iNSANE RABEZZ vs Yoshimitsu | 155–221 | 41.22% |
| iNSANE RABEZZ vs Reina | 172–195 | 46.87% |
| iNSANE RABEZZ vs Hwoarang | 163–190 | 46.18% |
| iNSANE RABEZZ vs Steve | 175–177–1 | 49.72% |
| iNSANE RABEZZ vs Devil Jin | 135–205 | 39.71% |
| iNSANE RABEZZ vs Nina | 158–167 | 48.62% |
| iNSANE RABEZZ vs Victor | 108–193 | 35.88% |
| iNSANE RABEZZ vs Eddy | 84–140 | 37.50% |
| iNSANE RABEZZ vs Jun | 94–122 | 43.52% |
| iNSANE RABEZZ vs Asuka | 87–109 | 44.39% |
| iNSANE RABEZZ vs Feng | 73–118 | 38.22% |
| iNSANE RABEZZ vs Clive | 78–108 | 41.94% |
| iNSANE RABEZZ vs Lars | 59–124 | 32.24% |
| iNSANE RABEZZ vs Lili | 71–96 | 42.51% |
| iNSANE RABEZZ vs Azucena | 80–87 | 47.90% |
| iNSANE RABEZZ vs Alisa | 70–96 | 42.17% |
| iNSANE RABEZZ vs Lee | 67–85 | 44.08% |
| iNSANE RABEZZ vs Claudio | 52–84 | 38.24% |
| iNSANE RABEZZ vs Jack-8 | 48–75 | 39.02% |
| iNSANE RABEZZ vs Xiaoyu | 55–67 | 45.08% |
| iNSANE RABEZZ vs Lidia | 44–59 | 42.72% |
| iNSANE RABEZZ vs Leroy | 45–45 | 50.00% |
| iNSANE RABEZZ vs Anna | 25–51 | 32.89% |
| iNSANE RABEZZ vs Zafina | 26–47 | 35.62% |
| iNSANE RABEZZ vs Raven | 24–46 | 34.29% |
| iNSANE RABEZZ vs Shaheen | 30–39 | 43.48% |
| iNSANE RABEZZ vs Leo | 29–38 | 43.28% |
| iNSANE RABEZZ vs Kuma | 17–46 | 26.98% |
| iNSANE RABEZZ vs Fahkumram | 24–23 | 51.06% |
| iNSANE RABEZZ vs Panda | 14–20 | 41.18% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.