| JustVibingDan vs King | 36–24 | 60.00% |
| JustVibingDan vs Heihachi | 22–34 | 39.29% |
| JustVibingDan vs Kazuya | 22–27 | 44.90% |
| JustVibingDan vs Reina | 23–24 | 48.94% |
| JustVibingDan vs Jin | 19–27 | 41.30% |
| JustVibingDan vs Dragunov | 20–26 | 43.48% |
| JustVibingDan vs Hwoarang | 24–20 | 54.55% |
| JustVibingDan vs Steve | 22–18 | 55.00% |
| JustVibingDan vs Jun | 22–11 | 66.67% |
| JustVibingDan vs Lidia | 15–18 | 45.45% |
| JustVibingDan vs Bryan | 15–16 | 48.39% |
| JustVibingDan vs Asuka | 19–11 | 63.33% |
| JustVibingDan vs Lars | 13–14 | 48.15% |
| JustVibingDan vs Xiaoyu | 8–18 | 30.77% |
| JustVibingDan vs Yoshimitsu | 10–14 | 41.67% |
| JustVibingDan vs Zafina | 9–15 | 37.50% |
| JustVibingDan vs Miary Zo | 10–14 | 41.67% |
| JustVibingDan vs Devil Jin | 12–11 | 52.17% |
| JustVibingDan vs Armor King | 11–11 | 50.00% |
| JustVibingDan vs Law | 13–8 | 61.90% |
| JustVibingDan vs Victor | 13–8 | 61.90% |
| JustVibingDan vs Paul | 12–8 | 60.00% |
| JustVibingDan vs Lili | 13–6 | 68.42% |
| JustVibingDan vs Eddy | 5–14 | 26.32% |
| JustVibingDan vs Feng | 7–9 | 43.75% |
| JustVibingDan vs Azucena | 8–8 | 50.00% |
| JustVibingDan vs Leroy | 7–8 | 46.67% |
| JustVibingDan vs Nina | 8–6 | 57.14% |
| JustVibingDan vs Alisa | 5–8 | 38.46% |
| JustVibingDan vs Jack-8 | 7–5 | 58.33% |
| JustVibingDan vs Lee | 4–8 | 33.33% |
| JustVibingDan vs Kuma | 3–8 | 27.27% |
| JustVibingDan vs Leo | 6–4 | 60.00% |
| JustVibingDan vs Claudio | 5–5 | 50.00% |
| JustVibingDan vs Clive | 4–6 | 40.00% |
| JustVibingDan vs Raven | 3–6 | 33.33% |
| JustVibingDan vs Fahkumram | 5–1 | 83.33% |
| JustVibingDan vs Anna | 4–1 | 80.00% |
| JustVibingDan vs Panda | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.