| TRIBALGOD_AK vs Kazuya | 212–281 | 43.00% |
| TRIBALGOD_AK vs King | 236–228 | 50.86% |
| TRIBALGOD_AK vs Jin | 198–232 | 46.05% |
| TRIBALGOD_AK vs Bryan | 203–192 | 51.39% |
| TRIBALGOD_AK vs Paul | 187–181–1 | 50.82% |
| TRIBALGOD_AK vs Dragunov | 120–202 | 37.27% |
| TRIBALGOD_AK vs Law | 148–132 | 52.86% |
| TRIBALGOD_AK vs Hwoarang | 107–107 | 50.00% |
| TRIBALGOD_AK vs Devil Jin | 86–115–1 | 42.79% |
| TRIBALGOD_AK vs Reina | 82–108 | 43.16% |
| TRIBALGOD_AK vs Yoshimitsu | 83–94 | 46.89% |
| TRIBALGOD_AK vs Nina | 79–87 | 47.59% |
| TRIBALGOD_AK vs Heihachi | 87–79 | 52.41% |
| TRIBALGOD_AK vs Victor | 47–90 | 34.31% |
| TRIBALGOD_AK vs Steve | 52–83 | 38.52% |
| TRIBALGOD_AK vs Alisa | 46–83 | 35.66% |
| TRIBALGOD_AK vs Feng | 49–62 | 44.14% |
| TRIBALGOD_AK vs Lars | 47–61 | 43.52% |
| TRIBALGOD_AK vs Eddy | 48–59 | 44.86% |
| TRIBALGOD_AK vs Lili | 42–64 | 39.62% |
| TRIBALGOD_AK vs Lee | 41–64 | 39.05% |
| TRIBALGOD_AK vs Azucena | 52–51 | 50.49% |
| TRIBALGOD_AK vs Jack-8 | 37–50 | 42.53% |
| TRIBALGOD_AK vs Asuka | 40–45 | 47.06% |
| TRIBALGOD_AK vs Jun | 34–49 | 40.96% |
| TRIBALGOD_AK vs Clive | 29–46 | 38.67% |
| TRIBALGOD_AK vs Claudio | 23–46 | 33.33% |
| TRIBALGOD_AK vs Leroy | 34–34 | 50.00% |
| TRIBALGOD_AK vs Leo | 23–44 | 34.33% |
| TRIBALGOD_AK vs Lidia | 25–40 | 38.46% |
| TRIBALGOD_AK vs Shaheen | 32–28 | 53.33% |
| TRIBALGOD_AK vs Xiaoyu | 16–36 | 30.77% |
| TRIBALGOD_AK vs Kuma | 21–24 | 46.67% |
| TRIBALGOD_AK vs Zafina | 15–25 | 37.50% |
| TRIBALGOD_AK vs Raven | 17–19 | 47.22% |
| TRIBALGOD_AK vs Anna | 10–13 | 43.48% |
| TRIBALGOD_AK vs Panda | 3–9 | 25.00% |
| TRIBALGOD_AK vs Fahkumram | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.