| FOX HOUND vs Kazuya | 262–301 | 46.54% |
| FOX HOUND vs King | 287–262 | 52.28% |
| FOX HOUND vs Dragunov | 233–234 | 49.89% |
| FOX HOUND vs Paul | 164–282 | 36.77% |
| FOX HOUND vs Reina | 209–200 | 51.10% |
| FOX HOUND vs Jin | 182–218 | 45.50% |
| FOX HOUND vs Asuka | 154–216 | 41.62% |
| FOX HOUND vs Bryan | 161–200 | 44.60% |
| FOX HOUND vs Lili | 153–190 | 44.61% |
| FOX HOUND vs Hwoarang | 139–181 | 43.44% |
| FOX HOUND vs Armor King | 124–196 | 38.75% |
| FOX HOUND vs Law | 112–181 | 38.23% |
| FOX HOUND vs Heihachi | 114–139 | 45.06% |
| FOX HOUND vs Steve | 103–143–1 | 41.87% |
| FOX HOUND vs Jun | 120–122 | 49.59% |
| FOX HOUND vs Yoshimitsu | 108–109 | 49.77% |
| FOX HOUND vs Xiaoyu | 91–116 | 43.96% |
| FOX HOUND vs Victor | 84–119 | 41.38% |
| FOX HOUND vs Lidia | 88–96–1 | 47.83% |
| FOX HOUND vs Azucena | 83–100 | 45.36% |
| FOX HOUND vs Nina | 76–90 | 45.78% |
| FOX HOUND vs Alisa | 48–109 | 30.57% |
| FOX HOUND vs Miary Zo | 81–76 | 51.59% |
| FOX HOUND vs Lars | 68–81 | 45.64% |
| FOX HOUND vs Eddy | 57–92 | 38.26% |
| FOX HOUND vs Leo | 61–79 | 43.57% |
| FOX HOUND vs Claudio | 62–78 | 44.29% |
| FOX HOUND vs Feng | 49–89 | 35.51% |
| FOX HOUND vs Devil Jin | 47–88 | 34.81% |
| FOX HOUND vs Lee | 47–76 | 38.21% |
| FOX HOUND vs Clive | 52–70 | 42.62% |
| FOX HOUND vs Fahkumram | 38–78 | 32.76% |
| FOX HOUND vs Jack-8 | 59–53 | 52.68% |
| FOX HOUND vs Anna | 45–56 | 44.55% |
| FOX HOUND vs Leroy | 41–47 | 46.59% |
| FOX HOUND vs Shaheen | 32–49 | 39.51% |
| FOX HOUND vs Kuma | 27–46 | 36.99% |
| FOX HOUND vs Zafina | 35–38 | 47.95% |
| FOX HOUND vs Raven | 22–33 | 40.00% |
| FOX HOUND vs Panda | 14–23 | 37.84% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.