| Nall-ohki vs Kazuya | 113–84 | 57.36% |
| Nall-ohki vs Bryan | 116–77 | 60.10% |
| Nall-ohki vs Hwoarang | 84–102 | 45.16% |
| Nall-ohki vs Jin | 98–84 | 53.85% |
| Nall-ohki vs Paul | 75–68 | 52.45% |
| Nall-ohki vs Yoshimitsu | 69–62 | 52.67% |
| Nall-ohki vs Dragunov | 61–63 | 49.19% |
| Nall-ohki vs Steve | 72–50 | 59.02% |
| Nall-ohki vs Reina | 56–66 | 45.90% |
| Nall-ohki vs King | 66–53 | 55.46% |
| Nall-ohki vs Devil Jin | 56–50 | 52.83% |
| Nall-ohki vs Lars | 48–57 | 45.71% |
| Nall-ohki vs Lee | 55–48 | 53.40% |
| Nall-ohki vs Heihachi | 49–43 | 53.26% |
| Nall-ohki vs Law | 47–42 | 52.81% |
| Nall-ohki vs Asuka | 35–50 | 41.18% |
| Nall-ohki vs Lili | 41–41 | 50.00% |
| Nall-ohki vs Feng | 33–48 | 40.74% |
| Nall-ohki vs Alisa | 36–41 | 46.75% |
| Nall-ohki vs Zafina | 41–29 | 58.57% |
| Nall-ohki vs Raven | 32–38 | 45.71% |
| Nall-ohki vs Victor | 30–37 | 44.78% |
| Nall-ohki vs Nina | 33–32 | 50.77% |
| Nall-ohki vs Xiaoyu | 37–27 | 57.81% |
| Nall-ohki vs Azucena | 27–35 | 43.55% |
| Nall-ohki vs Leroy | 23–29 | 44.23% |
| Nall-ohki vs Leo | 29–22 | 56.86% |
| Nall-ohki vs Jun | 16–32 | 33.33% |
| Nall-ohki vs Claudio | 27–20 | 57.45% |
| Nall-ohki vs Jack-8 | 23–22 | 51.11% |
| Nall-ohki vs Fahkumram | 24–19 | 55.81% |
| Nall-ohki vs Lidia | 11–29 | 27.50% |
| Nall-ohki vs Armor King | 16–22 | 42.11% |
| Nall-ohki vs Shaheen | 15–22 | 40.54% |
| Nall-ohki vs Kuma | 16–18 | 47.06% |
| Nall-ohki vs Eddy | 14–19 | 42.42% |
| Nall-ohki vs Anna | 8–22 | 26.67% |
| Nall-ohki vs Clive | 8–15 | 34.78% |
| Nall-ohki vs Panda | 4–4 | 50.00% |
| Nall-ohki vs Miary Zo | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.