| BackAfterAYear vs Dragunov | 178–163 | 52.20% |
| BackAfterAYear vs King | 173–117 | 59.66% |
| BackAfterAYear vs Jin | 173–113 | 60.49% |
| BackAfterAYear vs Bryan | 154–113 | 57.68% |
| BackAfterAYear vs Kazuya | 128–100 | 56.14% |
| BackAfterAYear vs Feng | 110–109 | 50.23% |
| BackAfterAYear vs Hwoarang | 115–92 | 55.56% |
| BackAfterAYear vs Law | 118–72 | 62.11% |
| BackAfterAYear vs Lars | 110–66 | 62.50% |
| BackAfterAYear vs Lee | 78–93 | 45.61% |
| BackAfterAYear vs Jack-8 | 89–76 | 53.94% |
| BackAfterAYear vs Yoshimitsu | 87–77 | 53.05% |
| BackAfterAYear vs Steve | 78–84 | 48.15% |
| BackAfterAYear vs Devil Jin | 73–77 | 48.67% |
| BackAfterAYear vs Heihachi | 70–68 | 50.72% |
| BackAfterAYear vs Victor | 75–54 | 58.14% |
| BackAfterAYear vs Nina | 66–62 | 51.56% |
| BackAfterAYear vs Paul | 69–56 | 55.20% |
| BackAfterAYear vs Xiaoyu | 62–57 | 52.10% |
| BackAfterAYear vs Lili | 58–57 | 50.43% |
| BackAfterAYear vs Asuka | 46–56 | 45.10% |
| BackAfterAYear vs Alisa | 53–45 | 54.08% |
| BackAfterAYear vs Claudio | 48–45 | 51.61% |
| BackAfterAYear vs Reina | 52–41 | 55.91% |
| BackAfterAYear vs Leroy | 39–49 | 44.32% |
| BackAfterAYear vs Shaheen | 42–45 | 48.28% |
| BackAfterAYear vs Leo | 51–34 | 60.00% |
| BackAfterAYear vs Jun | 35–44 | 44.30% |
| BackAfterAYear vs Eddy | 27–52 | 34.18% |
| BackAfterAYear vs Kuma | 36–38 | 48.65% |
| BackAfterAYear vs Zafina | 40–33 | 54.79% |
| BackAfterAYear vs Anna | 31–41 | 43.06% |
| BackAfterAYear vs Lidia | 32–39 | 45.07% |
| BackAfterAYear vs Azucena | 23–31 | 42.59% |
| BackAfterAYear vs Raven | 18–36 | 33.33% |
| BackAfterAYear vs Panda | 21–20 | 51.22% |
| BackAfterAYear vs Clive | 19–22 | 46.34% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.