| ZeroGravity vs King | 167–193 | 46.39% |
| ZeroGravity vs Jin | 133–160 | 45.39% |
| ZeroGravity vs Bryan | 140–140 | 50.00% |
| ZeroGravity vs Kazuya | 128–117 | 52.24% |
| ZeroGravity vs Lili | 132–113 | 53.88% |
| ZeroGravity vs Paul | 112–126 | 47.06% |
| ZeroGravity vs Steve | 100–124 | 44.64% |
| ZeroGravity vs Reina | 115–98 | 53.99% |
| ZeroGravity vs Eddy | 108–105 | 50.70% |
| ZeroGravity vs Law | 95–112 | 45.89% |
| ZeroGravity vs Hwoarang | 103–99 | 50.99% |
| ZeroGravity vs Dragunov | 98–99 | 49.75% |
| ZeroGravity vs Alisa | 99–85 | 53.80% |
| ZeroGravity vs Nina | 80–89 | 47.34% |
| ZeroGravity vs Heihachi | 80–69 | 53.69% |
| ZeroGravity vs Feng | 73–73 | 50.00% |
| ZeroGravity vs Yoshimitsu | 75–65 | 53.57% |
| ZeroGravity vs Devil Jin | 62–75 | 45.26% |
| ZeroGravity vs Lee | 67–65 | 50.76% |
| ZeroGravity vs Asuka | 54–74 | 42.19% |
| ZeroGravity vs Leroy | 61–60 | 50.41% |
| ZeroGravity vs Lars | 67–49 | 57.76% |
| ZeroGravity vs Xiaoyu | 58–56 | 50.88% |
| ZeroGravity vs Azucena | 51–63 | 44.74% |
| ZeroGravity vs Victor | 52–53 | 49.52% |
| ZeroGravity vs Raven | 39–64 | 37.86% |
| ZeroGravity vs Jun | 41–58 | 41.41% |
| ZeroGravity vs Anna | 50–40 | 55.56% |
| ZeroGravity vs Leo | 37–46 | 44.58% |
| ZeroGravity vs Jack-8 | 35–44 | 44.30% |
| ZeroGravity vs Clive | 39–36 | 52.00% |
| ZeroGravity vs Fahkumram | 40–35 | 53.33% |
| ZeroGravity vs Armor King | 35–33 | 51.47% |
| ZeroGravity vs Zafina | 32–34 | 48.48% |
| ZeroGravity vs Lidia | 29–30 | 49.15% |
| ZeroGravity vs Claudio | 25–33 | 43.10% |
| ZeroGravity vs Kuma | 24–26 | 48.00% |
| ZeroGravity vs Shaheen | 20–23 | 46.51% |
| ZeroGravity vs Panda | 16–20 | 44.44% |
| ZeroGravity vs Miary Zo | 7–9 | 43.75% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.