Name history
| iEvade | |
| TTG|Evaded | |
| INÐËCI§IVË | |
| Books a million | |
| WW3-->F4 | |
| WONDER BREAD | |
| Îllū§§iøn§ | |
| Kings Gambit | |
| ImSin |
| iEvade vs Kazuya | 151–90 | 62.66% |
| iEvade vs Bryan | 103–92 | 52.82% |
| iEvade vs Jin | 105–77 | 57.69% |
| iEvade vs King | 95–72 | 56.89% |
| iEvade vs Steve | 78–68 | 53.42% |
| iEvade vs Reina | 81–65 | 55.48% |
| iEvade vs Law | 67–69 | 49.26% |
| iEvade vs Heihachi | 82–44 | 65.08% |
| iEvade vs Dragunov | 69–50 | 57.98% |
| iEvade vs Hwoarang | 62–56 | 52.54% |
| iEvade vs Lars | 65–47 | 58.04% |
| iEvade vs Clive | 59–48 | 55.14% |
| iEvade vs Yoshimitsu | 56–47 | 54.37% |
| iEvade vs Lee | 52–49 | 51.49% |
| iEvade vs Asuka | 49–41 | 54.44% |
| iEvade vs Lidia | 48–39 | 55.17% |
| iEvade vs Paul | 49–35 | 58.33% |
| iEvade vs Nina | 48–35 | 57.83% |
| iEvade vs Lili | 39–37 | 51.32% |
| iEvade vs Leo | 46–30 | 60.53% |
| iEvade vs Jun | 44–30 | 59.46% |
| iEvade vs Azucena | 47–26 | 64.38% |
| iEvade vs Feng | 33–39 | 45.83% |
| iEvade vs Leroy | 42–28 | 60.00% |
| iEvade vs Xiaoyu | 36–30 | 54.55% |
| iEvade vs Devil Jin | 41–22 | 65.08% |
| iEvade vs Eddy | 25–37 | 40.32% |
| iEvade vs Victor | 35–25 | 58.33% |
| iEvade vs Claudio | 30–25 | 54.55% |
| iEvade vs Shaheen | 28–25 | 52.83% |
| iEvade vs Fahkumram | 32–20 | 61.54% |
| iEvade vs Raven | 23–16 | 58.97% |
| iEvade vs Zafina | 17–17 | 50.00% |
| iEvade vs Anna | 18–13 | 58.06% |
| iEvade vs Jack-8 | 13–17 | 43.33% |
| iEvade vs Alisa | 12–16–1 | 42.86% |
| iEvade vs Kuma | 16–13 | 55.17% |
| iEvade vs Panda | 10–10 | 50.00% |
| iEvade vs Armor King | 14–2 | 87.50% |
| iEvade vs Miary Zo | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.