| USSCrazybat vs Kazuya | 139–128 | 52.06% |
| USSCrazybat vs Bryan | 126–109 | 53.62% |
| USSCrazybat vs Jin | 117–96 | 54.93% |
| USSCrazybat vs King | 80–79 | 50.31% |
| USSCrazybat vs Reina | 86–67 | 56.21% |
| USSCrazybat vs Steve | 86–63 | 57.72% |
| USSCrazybat vs Hwoarang | 88–58 | 60.27% |
| USSCrazybat vs Yoshimitsu | 60–60 | 50.00% |
| USSCrazybat vs Heihachi | 71–47 | 60.17% |
| USSCrazybat vs Armor King | 58–60 | 49.15% |
| USSCrazybat vs Paul | 73–40 | 64.60% |
| USSCrazybat vs Law | 61–48 | 55.96% |
| USSCrazybat vs Dragunov | 41–53 | 43.62% |
| USSCrazybat vs Lars | 40–54 | 42.55% |
| USSCrazybat vs Lili | 48–37 | 56.47% |
| USSCrazybat vs Nina | 43–36 | 54.43% |
| USSCrazybat vs Azucena | 32–45 | 41.56% |
| USSCrazybat vs Devil Jin | 40–33 | 54.79% |
| USSCrazybat vs Xiaoyu | 34–38 | 47.22% |
| USSCrazybat vs Jun | 35–34 | 50.72% |
| USSCrazybat vs Lee | 31–37 | 45.59% |
| USSCrazybat vs Fahkumram | 32–32 | 50.00% |
| USSCrazybat vs Anna | 31–30 | 50.82% |
| USSCrazybat vs Asuka | 31–29 | 51.67% |
| USSCrazybat vs Feng | 28–29–1 | 49.12% |
| USSCrazybat vs Alisa | 29–29 | 50.00% |
| USSCrazybat vs Victor | 25–32 | 43.86% |
| USSCrazybat vs Clive | 25–32 | 43.86% |
| USSCrazybat vs Raven | 26–25 | 50.98% |
| USSCrazybat vs Jack-8 | 28–22 | 56.00% |
| USSCrazybat vs Leo | 23–21 | 52.27% |
| USSCrazybat vs Eddy | 20–19 | 51.28% |
| USSCrazybat vs Lidia | 16–20 | 44.44% |
| USSCrazybat vs Leroy | 18–17 | 51.43% |
| USSCrazybat vs Shaheen | 18–14 | 56.25% |
| USSCrazybat vs Claudio | 13–17 | 43.33% |
| USSCrazybat vs Kuma | 7–12 | 36.84% |
| USSCrazybat vs Zafina | 7–8 | 46.67% |
| USSCrazybat vs Panda | 3–4 | 42.86% |
| USSCrazybat vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.