| yashamaru vs Jin | 505–408–1 | 55.31% |
| yashamaru vs Dragunov | 433–416 | 51.00% |
| yashamaru vs Kazuya | 490–346 | 58.61% |
| yashamaru vs Bryan | 382–334 | 53.35% |
| yashamaru vs Hwoarang | 312–362 | 46.29% |
| yashamaru vs King | 311–350 | 47.05% |
| yashamaru vs Reina | 255–320 | 44.35% |
| yashamaru vs Steve | 228–253 | 47.40% |
| yashamaru vs Yoshimitsu | 223–248 | 47.35% |
| yashamaru vs Paul | 242–222 | 52.16% |
| yashamaru vs Heihachi | 203–238 | 46.03% |
| yashamaru vs Law | 196–227 | 46.34% |
| yashamaru vs Victor | 156–262 | 37.32% |
| yashamaru vs Devil Jin | 186–206 | 47.45% |
| yashamaru vs Lili | 189–201 | 48.46% |
| yashamaru vs Lars | 144–195 | 42.48% |
| yashamaru vs Asuka | 166–167 | 49.85% |
| yashamaru vs Jun | 158–175 | 47.45% |
| yashamaru vs Feng | 126–201 | 38.53% |
| yashamaru vs Azucena | 134–165 | 44.82% |
| yashamaru vs Lee | 117–171 | 40.62% |
| yashamaru vs Nina | 141–138 | 50.54% |
| yashamaru vs Eddy | 114–155 | 42.38% |
| yashamaru vs Claudio | 121–144 | 45.66% |
| yashamaru vs Alisa | 124–138 | 47.33% |
| yashamaru vs Xiaoyu | 101–133 | 43.16% |
| yashamaru vs Lidia | 90–137 | 39.65% |
| yashamaru vs Leo | 111–115 | 49.12% |
| yashamaru vs Raven | 85–114 | 42.71% |
| yashamaru vs Clive | 58–140 | 29.29% |
| yashamaru vs Shaheen | 84–92 | 47.73% |
| yashamaru vs Jack-8 | 75–99 | 43.10% |
| yashamaru vs Kuma | 61–113 | 35.06% |
| yashamaru vs Leroy | 83–91 | 47.70% |
| yashamaru vs Zafina | 60–96 | 38.46% |
| yashamaru vs Fahkumram | 59–66 | 47.20% |
| yashamaru vs Anna | 16–36 | 30.77% |
| yashamaru vs Panda | 18–24 | 42.86% |
| yashamaru vs Armor King | 0–3 | 0.00% |
| yashamaru vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.