| shaCROW-YT/TTW vs Jin | 127–140 | 47.57% |
| shaCROW-YT/TTW vs Kazuya | 79–70 | 53.02% |
| shaCROW-YT/TTW vs Dragunov | 59–73 | 44.70% |
| shaCROW-YT/TTW vs Hwoarang | 56–73 | 43.41% |
| shaCROW-YT/TTW vs Reina | 66–63 | 51.16% |
| shaCROW-YT/TTW vs Lee | 65–59 | 52.42% |
| shaCROW-YT/TTW vs Paul | 58–62 | 48.33% |
| shaCROW-YT/TTW vs Steve | 76–44 | 63.33% |
| shaCROW-YT/TTW vs Lili | 59–61 | 49.17% |
| shaCROW-YT/TTW vs King | 49–64 | 43.36% |
| shaCROW-YT/TTW vs Bryan | 40–69 | 36.70% |
| shaCROW-YT/TTW vs Victor | 57–48 | 54.29% |
| shaCROW-YT/TTW vs Yoshimitsu | 55–45 | 55.00% |
| shaCROW-YT/TTW vs Devil Jin | 49–49 | 50.00% |
| shaCROW-YT/TTW vs Lars | 46–47 | 49.46% |
| shaCROW-YT/TTW vs Law | 38–47 | 44.71% |
| shaCROW-YT/TTW vs Jun | 47–35 | 57.32% |
| shaCROW-YT/TTW vs Jack-8 | 33–34 | 49.25% |
| shaCROW-YT/TTW vs Asuka | 37–30 | 55.22% |
| shaCROW-YT/TTW vs Feng | 25–42 | 37.31% |
| shaCROW-YT/TTW vs Leo | 28–33 | 45.90% |
| shaCROW-YT/TTW vs Leroy | 36–24 | 60.00% |
| shaCROW-YT/TTW vs Eddy | 26–33 | 44.07% |
| shaCROW-YT/TTW vs Xiaoyu | 19–31 | 38.00% |
| shaCROW-YT/TTW vs Claudio | 21–28 | 42.86% |
| shaCROW-YT/TTW vs Azucena | 28–21 | 57.14% |
| shaCROW-YT/TTW vs Zafina | 21–27 | 43.75% |
| shaCROW-YT/TTW vs Shaheen | 14–27 | 34.15% |
| shaCROW-YT/TTW vs Nina | 10–26 | 27.78% |
| shaCROW-YT/TTW vs Alisa | 15–19 | 44.12% |
| shaCROW-YT/TTW vs Raven | 11–18 | 37.93% |
| shaCROW-YT/TTW vs Lidia | 8–13 | 38.10% |
| shaCROW-YT/TTW vs Kuma | 7–13 | 35.00% |
| shaCROW-YT/TTW vs Heihachi | 7–8 | 46.67% |
| shaCROW-YT/TTW vs Panda | 6–6 | 50.00% |
| shaCROW-YT/TTW vs Clive | 6–4 | 60.00% |
| shaCROW-YT/TTW vs Anna | 0–2 | 0.00% |
| shaCROW-YT/TTW vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.