| 301racingjay vs King | 69–59 | 53.91% |
| 301racingjay vs Law | 75–51 | 59.52% |
| 301racingjay vs Jin | 49–55 | 47.12% |
| 301racingjay vs Steve | 48–44 | 52.17% |
| 301racingjay vs Reina | 44–43 | 50.57% |
| 301racingjay vs Kazuya | 40–46 | 46.51% |
| 301racingjay vs Hwoarang | 45–39 | 53.57% |
| 301racingjay vs Azucena | 33–39 | 45.83% |
| 301racingjay vs Eddy | 32–34 | 48.48% |
| 301racingjay vs Lili | 24–32 | 42.86% |
| 301racingjay vs Dragunov | 23–31 | 42.59% |
| 301racingjay vs Bryan | 30–23 | 56.60% |
| 301racingjay vs Leo | 23–25 | 47.92% |
| 301racingjay vs Yoshimitsu | 16–31 | 34.04% |
| 301racingjay vs Lars | 16–31 | 34.04% |
| 301racingjay vs Clive | 19–28 | 40.43% |
| 301racingjay vs Nina | 20–25 | 44.44% |
| 301racingjay vs Lee | 21–24 | 46.67% |
| 301racingjay vs Jun | 23–22 | 51.11% |
| 301racingjay vs Raven | 21–22 | 48.84% |
| 301racingjay vs Victor | 20–21 | 48.78% |
| 301racingjay vs Jack-8 | 15–25 | 37.50% |
| 301racingjay vs Paul | 23–15 | 60.53% |
| 301racingjay vs Feng | 14–21 | 40.00% |
| 301racingjay vs Heihachi | 10–25 | 28.57% |
| 301racingjay vs Asuka | 15–18 | 45.45% |
| 301racingjay vs Lidia | 12–20 | 37.50% |
| 301racingjay vs Miary Zo | 14–17 | 45.16% |
| 301racingjay vs Devil Jin | 12–17 | 41.38% |
| 301racingjay vs Armor King | 11–17 | 39.29% |
| 301racingjay vs Anna | 9–18 | 33.33% |
| 301racingjay vs Xiaoyu | 17–8 | 68.00% |
| 301racingjay vs Alisa | 9–16 | 36.00% |
| 301racingjay vs Zafina | 10–14 | 41.67% |
| 301racingjay vs Fahkumram | 11–13 | 45.83% |
| 301racingjay vs Shaheen | 7–12 | 36.84% |
| 301racingjay vs Leroy | 6–13 | 31.58% |
| 301racingjay vs Claudio | 3–9 | 25.00% |
| 301racingjay vs Kuma | 5–4 | 55.56% |
| 301racingjay vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.