| Recording Soon vs Heihachi | 33–37 | 47.14% |
| Recording Soon vs Bryan | 35–31 | 53.03% |
| Recording Soon vs Jin | 34–31 | 52.31% |
| Recording Soon vs Lee | 29–15 | 65.91% |
| Recording Soon vs Hwoarang | 22–19 | 53.66% |
| Recording Soon vs Kazuya | 17–23 | 42.50% |
| Recording Soon vs Yoshimitsu | 26–10 | 72.22% |
| Recording Soon vs Steve | 22–13 | 62.86% |
| Recording Soon vs King | 20–14 | 58.82% |
| Recording Soon vs Reina | 14–17 | 45.16% |
| Recording Soon vs Law | 17–13 | 56.67% |
| Recording Soon vs Paul | 16–12 | 57.14% |
| Recording Soon vs Azucena | 13–15 | 46.43% |
| Recording Soon vs Shaheen | 14–13 | 51.85% |
| Recording Soon vs Nina | 13–14 | 48.15% |
| Recording Soon vs Dragunov | 18–8 | 69.23% |
| Recording Soon vs Leroy | 12–10 | 54.55% |
| Recording Soon vs Devil Jin | 12–9 | 57.14% |
| Recording Soon vs Asuka | 7–13 | 35.00% |
| Recording Soon vs Lars | 10–10 | 50.00% |
| Recording Soon vs Jack-8 | 9–10 | 47.37% |
| Recording Soon vs Eddy | 8–10 | 44.44% |
| Recording Soon vs Jun | 6–11 | 35.29% |
| Recording Soon vs Leo | 7–7 | 50.00% |
| Recording Soon vs Victor | 9–4 | 69.23% |
| Recording Soon vs Alisa | 7–5 | 58.33% |
| Recording Soon vs Feng | 3–7 | 30.00% |
| Recording Soon vs Lidia | 7–3 | 70.00% |
| Recording Soon vs Kuma | 4–5 | 44.44% |
| Recording Soon vs Xiaoyu | 5–3 | 62.50% |
| Recording Soon vs Zafina | 4–4 | 50.00% |
| Recording Soon vs Lili | 3–3 | 50.00% |
| Recording Soon vs Clive | 3–3 | 50.00% |
| Recording Soon vs Claudio | 0–4 | 0.00% |
| Recording Soon vs Raven | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.