| SC | Squall vs Bryan | 44–15 | 74.58% |
| SC | Squall vs Dragunov | 37–14 | 72.55% |
| SC | Squall vs Steve | 31–16 | 65.96% |
| SC | Squall vs Armor King | 27–15 | 64.29% |
| SC | Squall vs King | 32–9 | 78.05% |
| SC | Squall vs Kazuya | 35–6 | 85.37% |
| SC | Squall vs Jin | 30–8 | 78.95% |
| SC | Squall vs Law | 23–10 | 69.70% |
| SC | Squall vs Eddy | 15–18 | 45.45% |
| SC | Squall vs Heihachi | 26–6 | 81.25% |
| SC | Squall vs Yoshimitsu | 21–9 | 70.00% |
| SC | Squall vs Hwoarang | 23–7 | 76.67% |
| SC | Squall vs Paul | 21–5 | 80.77% |
| SC | Squall vs Asuka | 14–10 | 58.33% |
| SC | Squall vs Devil Jin | 15–9 | 62.50% |
| SC | Squall vs Reina | 14–10 | 58.33% |
| SC | Squall vs Jun | 14–9 | 60.87% |
| SC | Squall vs Alisa | 17–5 | 77.27% |
| SC | Squall vs Xiaoyu | 16–4 | 80.00% |
| SC | Squall vs Lili | 15–5 | 75.00% |
| SC | Squall vs Lars | 12–8 | 60.00% |
| SC | Squall vs Nina | 13–5 | 72.22% |
| SC | Squall vs Azucena | 9–9 | 50.00% |
| SC | Squall vs Fahkumram | 10–7 | 58.82% |
| SC | Squall vs Feng | 12–4 | 75.00% |
| SC | Squall vs Miary Zo | 11–4 | 73.33% |
| SC | Squall vs Shaheen | 8–6 | 57.14% |
| SC | Squall vs Raven | 6–8 | 42.86% |
| SC | Squall vs Anna | 11–3 | 78.57% |
| SC | Squall vs Victor | 9–2 | 81.82% |
| SC | Squall vs Clive | 9–2 | 81.82% |
| SC | Squall vs Jack-8 | 6–4 | 60.00% |
| SC | Squall vs Leroy | 8–2 | 80.00% |
| SC | Squall vs Leo | 5–3 | 62.50% |
| SC | Squall vs Lee | 6–2 | 75.00% |
| SC | Squall vs Zafina | 7–0 | 100.00% |
| SC | Squall vs Kuma | 2–4 | 33.33% |
| SC | Squall vs Claudio | 4–1 | 80.00% |
| SC | Squall vs Panda | 3–1 | 75.00% |
| SC | Squall vs Lidia | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.