| Gochoarang vs Jin | 54–49 | 52.43% |
| Gochoarang vs King | 54–48 | 52.94% |
| Gochoarang vs Kazuya | 50–51 | 49.50% |
| Gochoarang vs Dragunov | 43–30 | 58.90% |
| Gochoarang vs Steve | 37–31 | 54.41% |
| Gochoarang vs Law | 33–34 | 49.25% |
| Gochoarang vs Heihachi | 35–25 | 58.33% |
| Gochoarang vs Xiaoyu | 28–29 | 49.12% |
| Gochoarang vs Lili | 24–32 | 42.86% |
| Gochoarang vs Armor King | 32–21 | 60.38% |
| Gochoarang vs Jun | 26–25 | 50.98% |
| Gochoarang vs Bryan | 21–27 | 43.75% |
| Gochoarang vs Reina | 25–20 | 55.56% |
| Gochoarang vs Eddy | 21–24 | 46.67% |
| Gochoarang vs Hwoarang | 19–23 | 45.24% |
| Gochoarang vs Paul | 16–25 | 39.02% |
| Gochoarang vs Clive | 17–20 | 45.95% |
| Gochoarang vs Lee | 16–19 | 45.71% |
| Gochoarang vs Lars | 15–19 | 44.12% |
| Gochoarang vs Azucena | 13–21 | 38.24% |
| Gochoarang vs Asuka | 17–16 | 51.52% |
| Gochoarang vs Leo | 20–12 | 62.50% |
| Gochoarang vs Anna | 16–14 | 53.33% |
| Gochoarang vs Feng | 13–15 | 46.43% |
| Gochoarang vs Victor | 12–16 | 42.86% |
| Gochoarang vs Leroy | 12–15 | 44.44% |
| Gochoarang vs Yoshimitsu | 17–9 | 65.38% |
| Gochoarang vs Devil Jin | 11–12 | 47.83% |
| Gochoarang vs Alisa | 6–15 | 28.57% |
| Gochoarang vs Kuma | 12–9 | 57.14% |
| Gochoarang vs Fahkumram | 8–11 | 42.11% |
| Gochoarang vs Jack-8 | 4–11 | 26.67% |
| Gochoarang vs Nina | 9–5 | 64.29% |
| Gochoarang vs Panda | 6–8 | 42.86% |
| Gochoarang vs Raven | 3–7 | 30.00% |
| Gochoarang vs Claudio | 6–2 | 75.00% |
| Gochoarang vs Lidia | 5–3 | 62.50% |
| Gochoarang vs Miary Zo | 1–2 | 33.33% |
| Gochoarang vs Zafina | 0–2 | 0.00% |
| Gochoarang vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.