| catchther4inbow vs Jin | 54–45 | 54.55% |
| catchther4inbow vs Kazuya | 48–50 | 48.98% |
| catchther4inbow vs Hwoarang | 25–50 | 33.33% |
| catchther4inbow vs King | 33–30 | 52.38% |
| catchther4inbow vs Law | 29–24 | 54.72% |
| catchther4inbow vs Bryan | 29–24 | 54.72% |
| catchther4inbow vs Paul | 27–16 | 62.79% |
| catchther4inbow vs Yoshimitsu | 23–19 | 54.76% |
| catchther4inbow vs Lili | 17–20 | 45.95% |
| catchther4inbow vs Reina | 12–25 | 32.43% |
| catchther4inbow vs Dragunov | 16–18 | 47.06% |
| catchther4inbow vs Alisa | 23–10 | 69.70% |
| catchther4inbow vs Jun | 13–20 | 39.39% |
| catchther4inbow vs Steve | 13–16 | 44.83% |
| catchther4inbow vs Devil Jin | 11–17 | 39.29% |
| catchther4inbow vs Eddy | 12–15 | 44.44% |
| catchther4inbow vs Lars | 9–17 | 34.62% |
| catchther4inbow vs Azucena | 10–15 | 40.00% |
| catchther4inbow vs Nina | 9–12 | 42.86% |
| catchther4inbow vs Lee | 8–12 | 40.00% |
| catchther4inbow vs Victor | 9–10 | 47.37% |
| catchther4inbow vs Xiaoyu | 8–9 | 47.06% |
| catchther4inbow vs Feng | 12–5 | 70.59% |
| catchther4inbow vs Lidia | 8–8 | 50.00% |
| catchther4inbow vs Leroy | 6–9 | 40.00% |
| catchther4inbow vs Asuka | 8–5 | 61.54% |
| catchther4inbow vs Heihachi | 5–7 | 41.67% |
| catchther4inbow vs Fahkumram | 5–6 | 45.45% |
| catchther4inbow vs Jack-8 | 4–6 | 40.00% |
| catchther4inbow vs Anna | 1–6 | 14.29% |
| catchther4inbow vs Leo | 4–2 | 66.67% |
| catchther4inbow vs Kuma | 1–5 | 16.67% |
| catchther4inbow vs Claudio | 0–5 | 0.00% |
| catchther4inbow vs Shaheen | 0–5 | 0.00% |
| catchther4inbow vs Raven | 2–3 | 40.00% |
| catchther4inbow vs Clive | 3–2 | 60.00% |
| catchther4inbow vs Panda | 2–2 | 50.00% |
| catchther4inbow vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.