| Quickplease vs Jin | 160–160–1 | 50.00% |
| Quickplease vs Kazuya | 162–151 | 51.76% |
| Quickplease vs Bryan | 131–149 | 46.79% |
| Quickplease vs Reina | 123–133 | 48.05% |
| Quickplease vs Hwoarang | 97–125 | 43.69% |
| Quickplease vs Steve | 84–108 | 43.75% |
| Quickplease vs King | 85–104 | 44.97% |
| Quickplease vs Heihachi | 63–99 | 38.89% |
| Quickplease vs Dragunov | 66–95 | 40.99% |
| Quickplease vs Paul | 73–79 | 48.03% |
| Quickplease vs Law | 76–70 | 52.05% |
| Quickplease vs Devil Jin | 65–78 | 45.45% |
| Quickplease vs Jun | 51–71 | 41.80% |
| Quickplease vs Yoshimitsu | 63–57 | 52.50% |
| Quickplease vs Lee | 51–64 | 44.35% |
| Quickplease vs Lidia | 44–67 | 39.64% |
| Quickplease vs Lili | 56–51 | 52.34% |
| Quickplease vs Feng | 34–68 | 33.33% |
| Quickplease vs Azucena | 54–43 | 55.67% |
| Quickplease vs Xiaoyu | 39–48 | 44.83% |
| Quickplease vs Eddy | 30–55 | 35.29% |
| Quickplease vs Asuka | 36–46 | 43.90% |
| Quickplease vs Nina | 37–43 | 46.25% |
| Quickplease vs Victor | 40–40 | 50.00% |
| Quickplease vs Alisa | 30–47 | 38.96% |
| Quickplease vs Leroy | 36–35 | 50.70% |
| Quickplease vs Lars | 27–35 | 43.55% |
| Quickplease vs Claudio | 17–44 | 27.87% |
| Quickplease vs Leo | 24–28–1 | 46.15% |
| Quickplease vs Jack-8 | 19–33 | 36.54% |
| Quickplease vs Shaheen | 24–21 | 53.33% |
| Quickplease vs Clive | 21–19 | 52.50% |
| Quickplease vs Raven | 26–7 | 78.79% |
| Quickplease vs Kuma | 12–18 | 40.00% |
| Quickplease vs Fahkumram | 14–10 | 58.33% |
| Quickplease vs Zafina | 4–16 | 20.00% |
| Quickplease vs Panda | 6–9 | 40.00% |
| Quickplease vs Anna | 6–8 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.