| VIBRUJA vs Jin | 204–204 | 50.00% |
| VIBRUJA vs Dragunov | 177–169 | 51.16% |
| VIBRUJA vs Kazuya | 145–151 | 48.99% |
| VIBRUJA vs King | 104–146 | 41.60% |
| VIBRUJA vs Bryan | 128–109 | 54.01% |
| VIBRUJA vs Reina | 120–109 | 52.40% |
| VIBRUJA vs Steve | 114–77 | 59.69% |
| VIBRUJA vs Hwoarang | 101–86 | 54.01% |
| VIBRUJA vs Armor King | 69–111 | 38.33% |
| VIBRUJA vs Law | 66–112 | 37.08% |
| VIBRUJA vs Yoshimitsu | 62–93 | 40.00% |
| VIBRUJA vs Lee | 62–90 | 40.79% |
| VIBRUJA vs Lars | 60–87 | 40.82% |
| VIBRUJA vs Devil Jin | 66–80 | 45.21% |
| VIBRUJA vs Victor | 68–78 | 46.58% |
| VIBRUJA vs Lili | 51–79 | 39.23% |
| VIBRUJA vs Paul | 53–72 | 42.40% |
| VIBRUJA vs Heihachi | 51–55 | 48.11% |
| VIBRUJA vs Jun | 50–53 | 48.54% |
| VIBRUJA vs Eddy | 43–54 | 44.33% |
| VIBRUJA vs Nina | 43–51 | 45.74% |
| VIBRUJA vs Alisa | 38–54 | 41.30% |
| VIBRUJA vs Azucena | 38–53 | 41.76% |
| VIBRUJA vs Xiaoyu | 36–52 | 40.91% |
| VIBRUJA vs Asuka | 52–33 | 61.18% |
| VIBRUJA vs Fahkumram | 42–40 | 51.22% |
| VIBRUJA vs Feng | 32–46 | 41.03% |
| VIBRUJA vs Claudio | 24–48 | 33.33% |
| VIBRUJA vs Leo | 25–46 | 35.21% |
| VIBRUJA vs Leroy | 31–37 | 45.59% |
| VIBRUJA vs Miary Zo | 28–33 | 45.90% |
| VIBRUJA vs Raven | 19–41 | 31.67% |
| VIBRUJA vs Clive | 23–37 | 38.33% |
| VIBRUJA vs Lidia | 23–33 | 41.07% |
| VIBRUJA vs Shaheen | 18–34 | 34.62% |
| VIBRUJA vs Jack-8 | 18–33 | 35.29% |
| VIBRUJA vs Anna | 17–25 | 40.48% |
| VIBRUJA vs Kuma | 14–24 | 36.84% |
| VIBRUJA vs Zafina | 10–20 | 33.33% |
| VIBRUJA vs Panda | 7–7 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.