| Kazuhong Mishim vs Jin | 74–103 | 41.81% |
| Kazuhong Mishim vs Kazuya | 65–67 | 49.24% |
| Kazuhong Mishim vs Reina | 54–69 | 43.90% |
| Kazuhong Mishim vs Dragunov | 33–64 | 34.02% |
| Kazuhong Mishim vs Steve | 45–35 | 56.25% |
| Kazuhong Mishim vs King | 36–28 | 56.25% |
| Kazuhong Mishim vs Bryan | 24–38 | 38.71% |
| Kazuhong Mishim vs Law | 33–26 | 55.93% |
| Kazuhong Mishim vs Hwoarang | 26–26 | 50.00% |
| Kazuhong Mishim vs Lili | 32–20 | 61.54% |
| Kazuhong Mishim vs Paul | 19–31 | 38.00% |
| Kazuhong Mishim vs Jun | 18–32 | 36.00% |
| Kazuhong Mishim vs Alisa | 20–29 | 40.82% |
| Kazuhong Mishim vs Victor | 18–31 | 36.73% |
| Kazuhong Mishim vs Asuka | 18–24 | 42.86% |
| Kazuhong Mishim vs Heihachi | 18–24 | 42.86% |
| Kazuhong Mishim vs Lars | 15–23 | 39.47% |
| Kazuhong Mishim vs Lee | 16–22 | 42.11% |
| Kazuhong Mishim vs Leo | 16–16 | 50.00% |
| Kazuhong Mishim vs Eddy | 14–18 | 43.75% |
| Kazuhong Mishim vs Nina | 13–17 | 43.33% |
| Kazuhong Mishim vs Yoshimitsu | 13–16 | 44.83% |
| Kazuhong Mishim vs Feng | 7–22 | 24.14% |
| Kazuhong Mishim vs Claudio | 7–15 | 31.82% |
| Kazuhong Mishim vs Azucena | 9–13 | 40.91% |
| Kazuhong Mishim vs Jack-8 | 8–12 | 40.00% |
| Kazuhong Mishim vs Devil Jin | 6–14 | 30.00% |
| Kazuhong Mishim vs Shaheen | 9–11 | 45.00% |
| Kazuhong Mishim vs Leroy | 8–10 | 44.44% |
| Kazuhong Mishim vs Xiaoyu | 7–9 | 43.75% |
| Kazuhong Mishim vs Clive | 13–3 | 81.25% |
| Kazuhong Mishim vs Lidia | 6–9 | 40.00% |
| Kazuhong Mishim vs Zafina | 6–7 | 46.15% |
| Kazuhong Mishim vs Kuma | 4–3 | 57.14% |
| Kazuhong Mishim vs Raven | 2–1 | 66.67% |
| Kazuhong Mishim vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.