| AngelzMayCry vs Jin | 89–105 | 45.88% |
| AngelzMayCry vs Dragunov | 117–69 | 62.90% |
| AngelzMayCry vs King | 83–76 | 52.20% |
| AngelzMayCry vs Reina | 93–52 | 64.14% |
| AngelzMayCry vs Bryan | 78–66 | 54.17% |
| AngelzMayCry vs Kazuya | 78–53 | 59.54% |
| AngelzMayCry vs Victor | 59–60 | 49.58% |
| AngelzMayCry vs Lee | 52–63 | 45.22% |
| AngelzMayCry vs Steve | 59–41 | 59.00% |
| AngelzMayCry vs Paul | 41–50 | 45.05% |
| AngelzMayCry vs Devil Jin | 38–53 | 41.76% |
| AngelzMayCry vs Law | 50–40 | 55.56% |
| AngelzMayCry vs Lili | 51–39 | 56.67% |
| AngelzMayCry vs Hwoarang | 39–50 | 43.82% |
| AngelzMayCry vs Jun | 45–33 | 57.69% |
| AngelzMayCry vs Feng | 47–30 | 61.04% |
| AngelzMayCry vs Xiaoyu | 29–43 | 40.28% |
| AngelzMayCry vs Lars | 37–35 | 51.39% |
| AngelzMayCry vs Yoshimitsu | 41–25 | 62.12% |
| AngelzMayCry vs Azucena | 28–35 | 44.44% |
| AngelzMayCry vs Heihachi | 34–29 | 53.97% |
| AngelzMayCry vs Asuka | 29–32 | 47.54% |
| AngelzMayCry vs Alisa | 33–28 | 54.10% |
| AngelzMayCry vs Claudio | 32–28 | 53.33% |
| AngelzMayCry vs Eddy | 36–24 | 60.00% |
| AngelzMayCry vs Jack-8 | 24–33 | 42.11% |
| AngelzMayCry vs Nina | 24–29 | 45.28% |
| AngelzMayCry vs Leroy | 29–24 | 54.72% |
| AngelzMayCry vs Leo | 19–26 | 42.22% |
| AngelzMayCry vs Zafina | 18–25 | 41.86% |
| AngelzMayCry vs Raven | 16–21 | 43.24% |
| AngelzMayCry vs Kuma | 10–21 | 32.26% |
| AngelzMayCry vs Shaheen | 8–17 | 32.00% |
| AngelzMayCry vs Panda | 3–16 | 15.79% |
| AngelzMayCry vs Clive | 7–11 | 38.89% |
| AngelzMayCry vs Fahkumram | 5–7 | 41.67% |
| AngelzMayCry vs Lidia | 5–5 | 50.00% |
| AngelzMayCry vs Anna | 3–5 | 37.50% |
| AngelzMayCry vs Armor King | 5–3 | 62.50% |
| AngelzMayCry vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.