| McBasket vs Jin | 342–249 | 57.87% |
| McBasket vs Bryan | 246–296 | 45.39% |
| McBasket vs King | 284–248 | 53.38% |
| McBasket vs Dragunov | 223–232 | 49.01% |
| McBasket vs Hwoarang | 228–219 | 51.01% |
| McBasket vs Law | 205–189 | 52.03% |
| McBasket vs Yoshimitsu | 200–183 | 52.22% |
| McBasket vs Kazuya | 196–181 | 51.99% |
| McBasket vs Lars | 162–189 | 46.15% |
| McBasket vs Victor | 180–165 | 52.17% |
| McBasket vs Reina | 180–150 | 54.55% |
| McBasket vs Xiaoyu | 151–165 | 47.78% |
| McBasket vs Devil Jin | 177–138 | 56.19% |
| McBasket vs Lili | 162–136 | 54.36% |
| McBasket vs Asuka | 145–140 | 50.88% |
| McBasket vs Lee | 126–154 | 45.00% |
| McBasket vs Steve | 131–145 | 47.46% |
| McBasket vs Feng | 127–147 | 46.35% |
| McBasket vs Leo | 116–145 | 44.44% |
| McBasket vs Jun | 132–127 | 50.97% |
| McBasket vs Alisa | 111–139 | 44.40% |
| McBasket vs Jack-8 | 123–122 | 50.20% |
| McBasket vs Eddy | 103–137 | 42.92% |
| McBasket vs Paul | 99–124 | 44.39% |
| McBasket vs Claudio | 106–111 | 48.85% |
| McBasket vs Nina | 113–95 | 54.33% |
| McBasket vs Lidia | 92–113 | 44.88% |
| McBasket vs Zafina | 85–101 | 45.70% |
| McBasket vs Raven | 86–98 | 46.74% |
| McBasket vs Shaheen | 86–92 | 48.31% |
| McBasket vs Heihachi | 80–98 | 44.94% |
| McBasket vs Azucena | 86–69 | 55.48% |
| McBasket vs Anna | 86–69 | 55.48% |
| McBasket vs Leroy | 45–72 | 38.46% |
| McBasket vs Clive | 46–71 | 39.32% |
| McBasket vs Kuma | 47–62 | 43.12% |
| McBasket vs Fahkumram | 23–51 | 31.08% |
| McBasket vs Panda | 27–36 | 42.86% |
| McBasket vs Armor King | 13–12 | 52.00% |
| McBasket vs Miary Zo | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.