Name history
| Haro47 | |
| MMT | Haro47 | |
| WeakSidePractic | |
| P2 Practice | |
| Miirio=kind Man | |
| Sami Westside ! |
| Haro47 vs Kazuya | 336–252 | 57.14% |
| Haro47 vs Jin | 295–209 | 58.53% |
| Haro47 vs Bryan | 290–202 | 58.94% |
| Haro47 vs King | 226–142 | 61.41% |
| Haro47 vs Devil Jin | 190–152 | 55.56% |
| Haro47 vs Heihachi | 184–157 | 53.96% |
| Haro47 vs Dragunov | 183–155 | 54.14% |
| Haro47 vs Hwoarang | 183–148 | 55.29% |
| Haro47 vs Paul | 201–119 | 62.81% |
| Haro47 vs Lee | 179–141 | 55.94% |
| Haro47 vs Law | 175–132 | 57.00% |
| Haro47 vs Reina | 185–120 | 60.66% |
| Haro47 vs Yoshimitsu | 168–132 | 56.00% |
| Haro47 vs Steve | 142–149 | 48.80% |
| Haro47 vs Feng | 132–133 | 49.81% |
| Haro47 vs Lars | 107–115 | 48.20% |
| Haro47 vs Lili | 108–113 | 48.87% |
| Haro47 vs Jun | 99–104 | 48.77% |
| Haro47 vs Nina | 81–100 | 44.75% |
| Haro47 vs Asuka | 107–71 | 60.11% |
| Haro47 vs Azucena | 80–83 | 49.08% |
| Haro47 vs Shaheen | 88–73 | 54.66% |
| Haro47 vs Xiaoyu | 76–84 | 47.50% |
| Haro47 vs Claudio | 101–56 | 64.33% |
| Haro47 vs Zafina | 93–63 | 59.62% |
| Haro47 vs Victor | 68–83 | 45.03% |
| Haro47 vs Lidia | 77–71 | 52.03% |
| Haro47 vs Leroy | 59–87 | 40.41% |
| Haro47 vs Leo | 63–82 | 43.45% |
| Haro47 vs Clive | 56–85 | 39.72% |
| Haro47 vs Alisa | 60–73 | 45.11% |
| Haro47 vs Eddy | 48–79 | 37.80% |
| Haro47 vs Raven | 68–52 | 56.67% |
| Haro47 vs Jack-8 | 68–50 | 57.63% |
| Haro47 vs Kuma | 42–48 | 46.67% |
| Haro47 vs Fahkumram | 42–45 | 48.28% |
| Haro47 vs Panda | 20–34 | 37.04% |
| Haro47 vs Armor King | 36–16 | 69.23% |
| Haro47 vs Anna | 21–25 | 45.65% |
| Haro47 vs Miary Zo | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.