| OspresiousCutr vs Jin | 71–63 | 52.99% |
| OspresiousCutr vs Steve | 65–62 | 51.18% |
| OspresiousCutr vs Reina | 60–53 | 53.10% |
| OspresiousCutr vs Hwoarang | 57–55 | 50.89% |
| OspresiousCutr vs Kazuya | 42–61 | 40.78% |
| OspresiousCutr vs King | 37–46 | 44.58% |
| OspresiousCutr vs Lidia | 41–40 | 50.62% |
| OspresiousCutr vs Bryan | 37–41 | 47.44% |
| OspresiousCutr vs Law | 28–42 | 40.00% |
| OspresiousCutr vs Azucena | 36–33 | 52.17% |
| OspresiousCutr vs Eddy | 17–43 | 28.33% |
| OspresiousCutr vs Jun | 25–31 | 44.64% |
| OspresiousCutr vs Dragunov | 24–31 | 43.64% |
| OspresiousCutr vs Lee | 25–30 | 45.45% |
| OspresiousCutr vs Clive | 30–25 | 54.55% |
| OspresiousCutr vs Nina | 32–20 | 61.54% |
| OspresiousCutr vs Lili | 20–31 | 39.22% |
| OspresiousCutr vs Paul | 19–31 | 38.00% |
| OspresiousCutr vs Heihachi | 20–25 | 44.44% |
| OspresiousCutr vs Yoshimitsu | 19–25 | 43.18% |
| OspresiousCutr vs Asuka | 21–22 | 48.84% |
| OspresiousCutr vs Leo | 21–19 | 52.50% |
| OspresiousCutr vs Lars | 16–20 | 44.44% |
| OspresiousCutr vs Xiaoyu | 16–19 | 45.71% |
| OspresiousCutr vs Devil Jin | 16–19 | 45.71% |
| OspresiousCutr vs Victor | 15–19 | 44.12% |
| OspresiousCutr vs Leroy | 12–19 | 38.71% |
| OspresiousCutr vs Raven | 14–17 | 45.16% |
| OspresiousCutr vs Feng | 13–15 | 46.43% |
| OspresiousCutr vs Jack-8 | 7–13 | 35.00% |
| OspresiousCutr vs Alisa | 7–13 | 35.00% |
| OspresiousCutr vs Claudio | 13–7 | 65.00% |
| OspresiousCutr vs Zafina | 10–9 | 52.63% |
| OspresiousCutr vs Shaheen | 11–5 | 68.75% |
| OspresiousCutr vs Kuma | 5–8 | 38.46% |
| OspresiousCutr vs Anna | 9–0 | 100.00% |
| OspresiousCutr vs Panda | 3–5 | 37.50% |
| OspresiousCutr vs Fahkumram | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.