| Bestgamerever vs Kazuya | 16–20 | 44.44% |
| Bestgamerever vs King | 19–14 | 57.58% |
| Bestgamerever vs Jin | 20–12 | 62.50% |
| Bestgamerever vs Law | 23–6 | 79.31% |
| Bestgamerever vs Steve | 13–10 | 56.52% |
| Bestgamerever vs Hwoarang | 12–9 | 57.14% |
| Bestgamerever vs Bryan | 8–10 | 44.44% |
| Bestgamerever vs Nina | 10–7 | 58.82% |
| Bestgamerever vs Eddy | 5–12 | 29.41% |
| Bestgamerever vs Reina | 8–8 | 50.00% |
| Bestgamerever vs Lili | 10–5 | 66.67% |
| Bestgamerever vs Jun | 7–7 | 50.00% |
| Bestgamerever vs Lidia | 9–4 | 69.23% |
| Bestgamerever vs Paul | 5–7 | 41.67% |
| Bestgamerever vs Devil Jin | 4–8 | 33.33% |
| Bestgamerever vs Lars | 5–7 | 41.67% |
| Bestgamerever vs Dragunov | 5–6 | 45.45% |
| Bestgamerever vs Yoshimitsu | 3–7 | 30.00% |
| Bestgamerever vs Xiaoyu | 5–5 | 50.00% |
| Bestgamerever vs Leo | 3–6 | 33.33% |
| Bestgamerever vs Heihachi | 6–3 | 66.67% |
| Bestgamerever vs Victor | 5–3 | 62.50% |
| Bestgamerever vs Fahkumram | 5–3 | 62.50% |
| Bestgamerever vs Alisa | 4–3 | 57.14% |
| Bestgamerever vs Zafina | 5–2 | 71.43% |
| Bestgamerever vs Shaheen | 2–4 | 33.33% |
| Bestgamerever vs Lee | 4–2 | 66.67% |
| Bestgamerever vs Jack-8 | 2–3 | 40.00% |
| Bestgamerever vs Claudio | 3–2 | 60.00% |
| Bestgamerever vs Asuka | 4–0 | 100.00% |
| Bestgamerever vs Kuma | 2–2 | 50.00% |
| Bestgamerever vs Leroy | 1–2 | 33.33% |
| Bestgamerever vs Azucena | 2–1 | 66.67% |
| Bestgamerever vs Raven | 1–2 | 33.33% |
| Bestgamerever vs Clive | 1–1 | 50.00% |
| Bestgamerever vs Anna | 1–1 | 50.00% |
| Bestgamerever vs Panda | 0–1 | 0.00% |
| Bestgamerever vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.