| UglyBSTRDGaming vs Kazuya | 129–93 | 58.11% |
| UglyBSTRDGaming vs Jin | 98–72 | 57.65% |
| UglyBSTRDGaming vs King | 88–53 | 62.41% |
| UglyBSTRDGaming vs Bryan | 84–52 | 61.76% |
| UglyBSTRDGaming vs Lee | 80–55 | 59.26% |
| UglyBSTRDGaming vs Hwoarang | 74–47 | 61.16% |
| UglyBSTRDGaming vs Paul | 73–41 | 64.04% |
| UglyBSTRDGaming vs Reina | 60–39 | 60.61% |
| UglyBSTRDGaming vs Yoshimitsu | 40–55 | 42.11% |
| UglyBSTRDGaming vs Law | 44–45 | 49.44% |
| UglyBSTRDGaming vs Jun | 43–44 | 49.43% |
| UglyBSTRDGaming vs Clive | 52–35 | 59.77% |
| UglyBSTRDGaming vs Dragunov | 46–37 | 55.42% |
| UglyBSTRDGaming vs Devil Jin | 47–33 | 58.75% |
| UglyBSTRDGaming vs Steve | 43–36 | 54.43% |
| UglyBSTRDGaming vs Asuka | 41–34 | 54.67% |
| UglyBSTRDGaming vs Heihachi | 45–29 | 60.81% |
| UglyBSTRDGaming vs Lili | 41–24 | 63.08% |
| UglyBSTRDGaming vs Lars | 35–29 | 54.69% |
| UglyBSTRDGaming vs Lidia | 33–29 | 53.23% |
| UglyBSTRDGaming vs Feng | 29–32 | 47.54% |
| UglyBSTRDGaming vs Leo | 28–26 | 51.85% |
| UglyBSTRDGaming vs Azucena | 29–24 | 54.72% |
| UglyBSTRDGaming vs Alisa | 28–22 | 56.00% |
| UglyBSTRDGaming vs Xiaoyu | 25–22 | 53.19% |
| UglyBSTRDGaming vs Claudio | 20–24 | 45.45% |
| UglyBSTRDGaming vs Nina | 26–18 | 59.09% |
| UglyBSTRDGaming vs Jack-8 | 25–18 | 58.14% |
| UglyBSTRDGaming vs Victor | 14–27 | 34.15% |
| UglyBSTRDGaming vs Raven | 12–18 | 40.00% |
| UglyBSTRDGaming vs Leroy | 10–17 | 37.04% |
| UglyBSTRDGaming vs Eddy | 10–17 | 37.04% |
| UglyBSTRDGaming vs Zafina | 10–12 | 45.45% |
| UglyBSTRDGaming vs Shaheen | 10–11 | 47.62% |
| UglyBSTRDGaming vs Kuma | 4–16 | 20.00% |
| UglyBSTRDGaming vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.