| EatMyShorts904 vs Jin | 35–29 | 54.69% |
| EatMyShorts904 vs Kazuya | 29–23 | 55.77% |
| EatMyShorts904 vs King | 31–20 | 60.78% |
| EatMyShorts904 vs Hwoarang | 15–27 | 35.71% |
| EatMyShorts904 vs Reina | 20–17 | 54.05% |
| EatMyShorts904 vs Azucena | 22–14 | 61.11% |
| EatMyShorts904 vs Law | 18–17 | 51.43% |
| EatMyShorts904 vs Lars | 17–17 | 50.00% |
| EatMyShorts904 vs Jun | 17–17 | 50.00% |
| EatMyShorts904 vs Paul | 16–16 | 50.00% |
| EatMyShorts904 vs Dragunov | 16–16 | 50.00% |
| EatMyShorts904 vs Eddy | 17–13 | 56.67% |
| EatMyShorts904 vs Bryan | 12–16 | 42.86% |
| EatMyShorts904 vs Alisa | 17–7 | 70.83% |
| EatMyShorts904 vs Yoshimitsu | 10–11 | 47.62% |
| EatMyShorts904 vs Steve | 9–12 | 42.86% |
| EatMyShorts904 vs Victor | 8–13 | 38.10% |
| EatMyShorts904 vs Asuka | 10–10 | 50.00% |
| EatMyShorts904 vs Lili | 8–12 | 40.00% |
| EatMyShorts904 vs Lee | 7–11 | 38.89% |
| EatMyShorts904 vs Claudio | 10–7 | 58.82% |
| EatMyShorts904 vs Nina | 10–7 | 58.82% |
| EatMyShorts904 vs Xiaoyu | 6–10 | 37.50% |
| EatMyShorts904 vs Feng | 5–11 | 31.25% |
| EatMyShorts904 vs Leo | 7–9 | 43.75% |
| EatMyShorts904 vs Heihachi | 6–10 | 37.50% |
| EatMyShorts904 vs Raven | 7–8 | 46.67% |
| EatMyShorts904 vs Lidia | 10–5 | 66.67% |
| EatMyShorts904 vs Leroy | 12–2 | 85.71% |
| EatMyShorts904 vs Devil Jin | 3–7 | 30.00% |
| EatMyShorts904 vs Jack-8 | 2–7 | 22.22% |
| EatMyShorts904 vs Shaheen | 4–5 | 44.44% |
| EatMyShorts904 vs Zafina | 5–4 | 55.56% |
| EatMyShorts904 vs Panda | 5–2 | 71.43% |
| EatMyShorts904 vs Fahkumram | 3–3 | 50.00% |
| EatMyShorts904 vs Kuma | 1–4 | 20.00% |
| EatMyShorts904 vs Anna | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.