| Rage Quit Now vs Jin | 53–38 | 58.24% |
| Rage Quit Now vs Law | 36–21 | 63.16% |
| Rage Quit Now vs Hwoarang | 23–25 | 47.92% |
| Rage Quit Now vs Steve | 19–20 | 48.72% |
| Rage Quit Now vs Dragunov | 23–14 | 62.16% |
| Rage Quit Now vs Kazuya | 21–15 | 58.33% |
| Rage Quit Now vs Lili | 17–16 | 51.52% |
| Rage Quit Now vs Azucena | 26–6 | 81.25% |
| Rage Quit Now vs Claudio | 11–17 | 39.29% |
| Rage Quit Now vs King | 17–10 | 62.96% |
| Rage Quit Now vs Armor King | 12–13 | 48.00% |
| Rage Quit Now vs Eddy | 12–9–1 | 57.14% |
| Rage Quit Now vs Paul | 13–8 | 61.90% |
| Rage Quit Now vs Feng | 8–13 | 38.10% |
| Rage Quit Now vs Miary Zo | 11–10 | 52.38% |
| Rage Quit Now vs Leroy | 7–11 | 38.89% |
| Rage Quit Now vs Bryan | 8–8 | 50.00% |
| Rage Quit Now vs Heihachi | 9–7 | 56.25% |
| Rage Quit Now vs Asuka | 7–6 | 53.85% |
| Rage Quit Now vs Alisa | 5–8 | 38.46% |
| Rage Quit Now vs Reina | 9–3 | 75.00% |
| Rage Quit Now vs Fahkumram | 4–8 | 33.33% |
| Rage Quit Now vs Xiaoyu | 7–4 | 63.64% |
| Rage Quit Now vs Lidia | 7–4 | 63.64% |
| Rage Quit Now vs Clive | 7–4 | 63.64% |
| Rage Quit Now vs Nina | 6–4 | 60.00% |
| Rage Quit Now vs Lee | 3–4 | 42.86% |
| Rage Quit Now vs Raven | 5–2 | 71.43% |
| Rage Quit Now vs Devil Jin | 0–6 | 0.00% |
| Rage Quit Now vs Zafina | 2–4 | 33.33% |
| Rage Quit Now vs Anna | 2–4 | 33.33% |
| Rage Quit Now vs Yoshimitsu | 4–1 | 80.00% |
| Rage Quit Now vs Lars | 3–1 | 75.00% |
| Rage Quit Now vs Jun | 0–4 | 0.00% |
| Rage Quit Now vs Jack-8 | 2–1 | 66.67% |
| Rage Quit Now vs Victor | 2–1 | 66.67% |
| Rage Quit Now vs Leo | 2–0 | 100.00% |
| Rage Quit Now vs Shaheen | 0–2 | 0.00% |
| Rage Quit Now vs Kuma | 0–2 | 0.00% |
| Rage Quit Now vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.