| EkEternity vs Jin | 380–360 | 51.35% |
| EkEternity vs Kazuya | 320–272 | 54.05% |
| EkEternity vs Bryan | 276–288 | 48.94% |
| EkEternity vs Dragunov | 257–274 | 48.40% |
| EkEternity vs King | 267–260 | 50.66% |
| EkEternity vs Lili | 279–197–1 | 58.61% |
| EkEternity vs Yoshimitsu | 258–201 | 56.21% |
| EkEternity vs Steve | 268–186 | 59.03% |
| EkEternity vs Hwoarang | 209–226 | 48.05% |
| EkEternity vs Law | 204–214 | 48.80% |
| EkEternity vs Reina | 219–198 | 52.52% |
| EkEternity vs Victor | 163–183 | 47.11% |
| EkEternity vs Paul | 176–152 | 53.66% |
| EkEternity vs Devil Jin | 144–150 | 48.98% |
| EkEternity vs Xiaoyu | 160–112 | 58.82% |
| EkEternity vs Heihachi | 124–147 | 45.76% |
| EkEternity vs Lee | 119–144 | 45.25% |
| EkEternity vs Asuka | 132–126 | 51.16% |
| EkEternity vs Jun | 124–133 | 48.25% |
| EkEternity vs Lars | 123–131 | 48.43% |
| EkEternity vs Eddy | 125–109 | 53.42% |
| EkEternity vs Feng | 103–127 | 44.78% |
| EkEternity vs Claudio | 127–102 | 55.46% |
| EkEternity vs Clive | 72–151 | 32.29% |
| EkEternity vs Leo | 108–106 | 50.47% |
| EkEternity vs Lidia | 74–124 | 37.37% |
| EkEternity vs Alisa | 80–117 | 40.61% |
| EkEternity vs Nina | 85–101 | 45.70% |
| EkEternity vs Azucena | 83–92 | 47.43% |
| EkEternity vs Raven | 69–91 | 43.12% |
| EkEternity vs Jack-8 | 67–92 | 42.14% |
| EkEternity vs Zafina | 66–77 | 46.15% |
| EkEternity vs Leroy | 59–82 | 41.84% |
| EkEternity vs Shaheen | 44–84 | 34.38% |
| EkEternity vs Armor King | 58–67 | 46.40% |
| EkEternity vs Anna | 48–66 | 42.11% |
| EkEternity vs Fahkumram | 47–64–1 | 42.34% |
| EkEternity vs Kuma | 42–60 | 41.18% |
| EkEternity vs Panda | 23–36 | 38.98% |
| EkEternity vs Miary Zo | 16–22 | 42.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.