Name history
| Kon-ILL | |
| FLYGOD | |
| castttle | |
| AL CASTLE | |
| TIGER MASK | |
| SKORPION | |
| ponyboy | |
| LIL WORLD CUP |
| Kon-ILL vs Kazuya | 61–46 | 57.01% |
| Kon-ILL vs Bryan | 68–18 | 79.07% |
| Kon-ILL vs Jin | 47–37 | 55.95% |
| Kon-ILL vs Reina | 55–29 | 65.48% |
| Kon-ILL vs King | 52–20 | 72.22% |
| Kon-ILL vs Lee | 43–19 | 69.35% |
| Kon-ILL vs Law | 36–23 | 61.02% |
| Kon-ILL vs Steve | 42–16 | 72.41% |
| Kon-ILL vs Heihachi | 32–21 | 60.38% |
| Kon-ILL vs Lili | 32–20 | 61.54% |
| Kon-ILL vs Dragunov | 34–18 | 65.38% |
| Kon-ILL vs Clive | 39–12 | 76.47% |
| Kon-ILL vs Eddy | 34–15 | 69.39% |
| Kon-ILL vs Leo | 33–15 | 68.75% |
| Kon-ILL vs Yoshimitsu | 31–14–1 | 68.89% |
| Kon-ILL vs Hwoarang | 29–16 | 64.44% |
| Kon-ILL vs Jun | 34–11 | 75.56% |
| Kon-ILL vs Victor | 24–15 | 61.54% |
| Kon-ILL vs Azucena | 20–18 | 52.63% |
| Kon-ILL vs Paul | 23–14 | 62.16% |
| Kon-ILL vs Devil Jin | 17–15 | 53.12% |
| Kon-ILL vs Nina | 20–11 | 64.52% |
| Kon-ILL vs Asuka | 23–7 | 76.67% |
| Kon-ILL vs Lidia | 17–9 | 65.38% |
| Kon-ILL vs Raven | 17–8 | 68.00% |
| Kon-ILL vs Feng | 18–6 | 75.00% |
| Kon-ILL vs Alisa | 14–10 | 58.33% |
| Kon-ILL vs Jack-8 | 8–14 | 36.36% |
| Kon-ILL vs Anna | 5–14 | 26.32% |
| Kon-ILL vs Lars | 9–8 | 52.94% |
| Kon-ILL vs Claudio | 11–5 | 68.75% |
| Kon-ILL vs Leroy | 13–3 | 81.25% |
| Kon-ILL vs Xiaoyu | 12–3 | 80.00% |
| Kon-ILL vs Zafina | 4–8 | 33.33% |
| Kon-ILL vs Shaheen | 6–4 | 60.00% |
| Kon-ILL vs Armor King | 6–4 | 60.00% |
| Kon-ILL vs Fahkumram | 5–2 | 71.43% |
| Kon-ILL vs Kuma | 4–2 | 66.67% |
| Kon-ILL vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.