| inev1table vs King | 44–38 | 53.66% |
| inev1table vs Kazuya | 42–22 | 65.62% |
| inev1table vs Reina | 36–20 | 64.29% |
| inev1table vs Jin | 26–23 | 53.06% |
| inev1table vs Heihachi | 25–24 | 51.02% |
| inev1table vs Steve | 31–16 | 65.96% |
| inev1table vs Bryan | 36–9 | 80.00% |
| inev1table vs Azucena | 32–12 | 72.73% |
| inev1table vs Lee | 26–13 | 66.67% |
| inev1table vs Lars | 15–22 | 40.54% |
| inev1table vs Yoshimitsu | 22–14 | 61.11% |
| inev1table vs Paul | 21–13 | 61.76% |
| inev1table vs Clive | 22–12 | 64.71% |
| inev1table vs Asuka | 21–11 | 65.62% |
| inev1table vs Jun | 18–12 | 60.00% |
| inev1table vs Xiaoyu | 17–12 | 58.62% |
| inev1table vs Victor | 16–12 | 57.14% |
| inev1table vs Law | 14–13 | 51.85% |
| inev1table vs Hwoarang | 21–5 | 80.77% |
| inev1table vs Raven | 11–12 | 47.83% |
| inev1table vs Lidia | 13–10 | 56.52% |
| inev1table vs Dragunov | 12–10 | 54.55% |
| inev1table vs Eddy | 12–9 | 57.14% |
| inev1table vs Fahkumram | 12–9 | 57.14% |
| inev1table vs Miary Zo | 10–8 | 55.56% |
| inev1table vs Claudio | 10–6 | 62.50% |
| inev1table vs Devil Jin | 11–4 | 73.33% |
| inev1table vs Feng | 9–6 | 60.00% |
| inev1table vs Lili | 6–9 | 40.00% |
| inev1table vs Leo | 6–9 | 40.00% |
| inev1table vs Alisa | 9–5 | 64.29% |
| inev1table vs Leroy | 9–5 | 64.29% |
| inev1table vs Jack-8 | 7–6 | 53.85% |
| inev1table vs Nina | 7–5 | 58.33% |
| inev1table vs Armor King | 11–1 | 91.67% |
| inev1table vs Kuma | 8–3 | 72.73% |
| inev1table vs Panda | 7–4 | 63.64% |
| inev1table vs Shaheen | 6–4 | 60.00% |
| inev1table vs Anna | 5–3 | 62.50% |
| inev1table vs Zafina | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.