| ChainSlayer vs King | 89–70 | 55.97% |
| ChainSlayer vs Armor King | 55–95 | 36.67% |
| ChainSlayer vs Jin | 65–84 | 43.62% |
| ChainSlayer vs Bryan | 58–77 | 42.96% |
| ChainSlayer vs Kazuya | 63–62 | 50.40% |
| ChainSlayer vs Dragunov | 54–60 | 47.37% |
| ChainSlayer vs Law | 52–54 | 49.06% |
| ChainSlayer vs Steve | 34–37 | 47.89% |
| ChainSlayer vs Paul | 21–47 | 30.88% |
| ChainSlayer vs Yoshimitsu | 41–24 | 63.08% |
| ChainSlayer vs Anna | 26–38 | 40.62% |
| ChainSlayer vs Reina | 32–31 | 50.79% |
| ChainSlayer vs Devil Jin | 37–21 | 63.79% |
| ChainSlayer vs Heihachi | 25–31 | 44.64% |
| ChainSlayer vs Nina | 27–24 | 52.94% |
| ChainSlayer vs Hwoarang | 18–30 | 37.50% |
| ChainSlayer vs Lars | 25–19 | 56.82% |
| ChainSlayer vs Eddy | 14–26 | 35.00% |
| ChainSlayer vs Clive | 13–27 | 32.50% |
| ChainSlayer vs Fahkumram | 18–22 | 45.00% |
| ChainSlayer vs Claudio | 17–22 | 43.59% |
| ChainSlayer vs Miary Zo | 8–26 | 23.53% |
| ChainSlayer vs Alisa | 19–13 | 59.38% |
| ChainSlayer vs Asuka | 16–14 | 53.33% |
| ChainSlayer vs Jun | 16–10 | 61.54% |
| ChainSlayer vs Lili | 10–15 | 40.00% |
| ChainSlayer vs Feng | 13–11 | 54.17% |
| ChainSlayer vs Leo | 9–14 | 39.13% |
| ChainSlayer vs Lidia | 7–14 | 33.33% |
| ChainSlayer vs Victor | 9–10 | 47.37% |
| ChainSlayer vs Azucena | 6–10 | 37.50% |
| ChainSlayer vs Kuma | 8–6 | 57.14% |
| ChainSlayer vs Lee | 5–6 | 45.45% |
| ChainSlayer vs Jack-8 | 9–1 | 90.00% |
| ChainSlayer vs Zafina | 5–3 | 62.50% |
| ChainSlayer vs Raven | 0–8 | 0.00% |
| ChainSlayer vs Leroy | 4–3 | 57.14% |
| ChainSlayer vs Xiaoyu | 2–2 | 50.00% |
| ChainSlayer vs Shaheen | 3–1 | 75.00% |
| ChainSlayer vs Panda | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.