| McDaddyP1mp vs Kazuya | 49–56 | 46.67% |
| McDaddyP1mp vs Steve | 49–30 | 62.03% |
| McDaddyP1mp vs Jin | 35–40 | 46.67% |
| McDaddyP1mp vs King | 41–30 | 57.75% |
| McDaddyP1mp vs Heihachi | 32–32 | 50.00% |
| McDaddyP1mp vs Bryan | 30–25 | 54.55% |
| McDaddyP1mp vs Hwoarang | 37–14 | 72.55% |
| McDaddyP1mp vs Law | 24–25 | 48.98% |
| McDaddyP1mp vs Clive | 27–21 | 56.25% |
| McDaddyP1mp vs Reina | 15–32 | 31.91% |
| McDaddyP1mp vs Dragunov | 17–25 | 40.48% |
| McDaddyP1mp vs Fahkumram | 17–25 | 40.48% |
| McDaddyP1mp vs Paul | 19–21 | 47.50% |
| McDaddyP1mp vs Yoshimitsu | 20–20 | 50.00% |
| McDaddyP1mp vs Asuka | 19–16 | 54.29% |
| McDaddyP1mp vs Azucena | 18–17 | 51.43% |
| McDaddyP1mp vs Lee | 15–17 | 46.88% |
| McDaddyP1mp vs Lidia | 20–10 | 66.67% |
| McDaddyP1mp vs Lili | 16–13 | 55.17% |
| McDaddyP1mp vs Lars | 17–11 | 60.71% |
| McDaddyP1mp vs Eddy | 17–9 | 65.38% |
| McDaddyP1mp vs Xiaoyu | 10–14 | 41.67% |
| McDaddyP1mp vs Anna | 12–12 | 50.00% |
| McDaddyP1mp vs Nina | 12–11 | 52.17% |
| McDaddyP1mp vs Victor | 14–9 | 60.87% |
| McDaddyP1mp vs Jun | 13–9 | 59.09% |
| McDaddyP1mp vs Jack-8 | 9–10 | 47.37% |
| McDaddyP1mp vs Devil Jin | 9–9 | 50.00% |
| McDaddyP1mp vs Claudio | 9–8 | 52.94% |
| McDaddyP1mp vs Leroy | 13–4 | 76.47% |
| McDaddyP1mp vs Raven | 5–11 | 31.25% |
| McDaddyP1mp vs Feng | 9–5 | 64.29% |
| McDaddyP1mp vs Alisa | 12–2 | 85.71% |
| McDaddyP1mp vs Leo | 5–5 | 50.00% |
| McDaddyP1mp vs Zafina | 4–4 | 50.00% |
| McDaddyP1mp vs Kuma | 3–3 | 50.00% |
| McDaddyP1mp vs Panda | 2–4 | 33.33% |
| McDaddyP1mp vs Shaheen | 1–2 | 33.33% |
| McDaddyP1mp vs Armor King | 2–1 | 66.67% |
| McDaddyP1mp vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.