| TEAMオブ REN vs Kazuya | 97–120 | 44.70% |
| TEAMオブ REN vs Reina | 99–78 | 55.93% |
| TEAMオブ REN vs Bryan | 69–86 | 44.52% |
| TEAMオブ REN vs King | 59–91 | 39.33% |
| TEAMオブ REN vs Dragunov | 55–87 | 38.73% |
| TEAMオブ REN vs Hwoarang | 53–69 | 43.44% |
| TEAMオブ REN vs Paul | 47–73 | 39.17% |
| TEAMオブ REN vs Jin | 57–60 | 48.72% |
| TEAMオブ REN vs Asuka | 54–59 | 47.79% |
| TEAMオブ REN vs Steve | 47–51 | 47.96% |
| TEAMオブ REN vs Armor King | 43–41 | 51.19% |
| TEAMオブ REN vs Lili | 31–47 | 39.74% |
| TEAMオブ REN vs Victor | 39–38 | 50.65% |
| TEAMオブ REN vs Heihachi | 48–29 | 62.34% |
| TEAMオブ REN vs Fahkumram | 37–37 | 50.00% |
| TEAMオブ REN vs Clive | 39–33 | 54.17% |
| TEAMオブ REN vs Nina | 31–40 | 43.66% |
| TEAMオブ REN vs Jun | 35–33 | 51.47% |
| TEAMオブ REN vs Devil Jin | 26–41 | 38.81% |
| TEAMオブ REN vs Yoshimitsu | 21–45 | 31.82% |
| TEAMオブ REN vs Xiaoyu | 15–51 | 22.73% |
| TEAMオブ REN vs Law | 18–47 | 27.69% |
| TEAMオブ REN vs Claudio | 30–35 | 46.15% |
| TEAMオブ REN vs Anna | 29–33 | 46.77% |
| TEAMオブ REN vs Azucena | 28–32 | 46.67% |
| TEAMオブ REN vs Alisa | 27–32 | 45.76% |
| TEAMオブ REN vs Lars | 30–26 | 53.57% |
| TEAMオブ REN vs Lee | 29–25 | 53.70% |
| TEAMオブ REN vs Lidia | 26–25 | 50.98% |
| TEAMオブ REN vs Jack-8 | 12–31 | 27.91% |
| TEAMオブ REN vs Leroy | 17–26 | 39.53% |
| TEAMオブ REN vs Feng | 20–21 | 48.78% |
| TEAMオブ REN vs Zafina | 14–25 | 35.90% |
| TEAMオブ REN vs Leo | 16–17 | 48.48% |
| TEAMオブ REN vs Shaheen | 24–4 | 85.71% |
| TEAMオブ REN vs Kuma | 11–17 | 39.29% |
| TEAMオブ REN vs Raven | 8–17 | 32.00% |
| TEAMオブ REN vs Eddy | 9–8 | 52.94% |
| TEAMオブ REN vs Panda | 5–10 | 33.33% |
| TEAMオブ REN vs Miary Zo | 8–4 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.