| Soulrear vs King | 44–30 | 59.46% |
| Soulrear vs Jin | 32–30 | 51.61% |
| Soulrear vs Steve | 22–26 | 45.83% |
| Soulrear vs Lili | 24–22 | 52.17% |
| Soulrear vs Dragunov | 27–19 | 58.70% |
| Soulrear vs Xiaoyu | 24–20 | 54.55% |
| Soulrear vs Nina | 25–19 | 56.82% |
| Soulrear vs Kazuya | 29–14 | 67.44% |
| Soulrear vs Law | 28–14 | 66.67% |
| Soulrear vs Reina | 26–15 | 63.41% |
| Soulrear vs Bryan | 20–18 | 52.63% |
| Soulrear vs Hwoarang | 19–18 | 51.35% |
| Soulrear vs Asuka | 24–10 | 70.59% |
| Soulrear vs Lee | 13–20 | 39.39% |
| Soulrear vs Armor King | 17–16 | 51.52% |
| Soulrear vs Azucena | 14–18 | 43.75% |
| Soulrear vs Clive | 18–13 | 58.06% |
| Soulrear vs Paul | 10–19 | 34.48% |
| Soulrear vs Yoshimitsu | 16–13 | 55.17% |
| Soulrear vs Lars | 19–10 | 65.52% |
| Soulrear vs Devil Jin | 18–10 | 64.29% |
| Soulrear vs Heihachi | 15–13 | 53.57% |
| Soulrear vs Lidia | 12–11 | 52.17% |
| Soulrear vs Jun | 11–11 | 50.00% |
| Soulrear vs Raven | 9–10 | 47.37% |
| Soulrear vs Fahkumram | 12–7 | 63.16% |
| Soulrear vs Feng | 12–3 | 80.00% |
| Soulrear vs Miary Zo | 9–4 | 69.23% |
| Soulrear vs Leroy | 2–10 | 16.67% |
| Soulrear vs Alisa | 4–7 | 36.36% |
| Soulrear vs Zafina | 4–7 | 36.36% |
| Soulrear vs Kuma | 10–0 | 100.00% |
| Soulrear vs Jack-8 | 7–2 | 77.78% |
| Soulrear vs Leo | 6–3 | 66.67% |
| Soulrear vs Claudio | 2–7 | 22.22% |
| Soulrear vs Victor | 5–4 | 55.56% |
| Soulrear vs Eddy | 2–7 | 22.22% |
| Soulrear vs Anna | 4–3 | 57.14% |
| Soulrear vs Shaheen | 2–4 | 33.33% |
| Soulrear vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.