| Aizen Mishima vs Kazuya | 120–112 | 51.72% |
| Aizen Mishima vs Bryan | 86–71 | 54.78% |
| Aizen Mishima vs Jin | 89–44 | 66.92% |
| Aizen Mishima vs Hwoarang | 69–60 | 53.49% |
| Aizen Mishima vs King | 63–58 | 52.07% |
| Aizen Mishima vs Heihachi | 65–51 | 56.03% |
| Aizen Mishima vs Reina | 57–52 | 52.29% |
| Aizen Mishima vs Law | 54–52 | 50.94% |
| Aizen Mishima vs Steve | 46–54 | 46.00% |
| Aizen Mishima vs Paul | 49–42 | 53.85% |
| Aizen Mishima vs Lee | 31–43 | 41.89% |
| Aizen Mishima vs Asuka | 39–33 | 54.17% |
| Aizen Mishima vs Devil Jin | 34–27 | 55.74% |
| Aizen Mishima vs Lili | 24–36 | 40.00% |
| Aizen Mishima vs Yoshimitsu | 27–32 | 45.76% |
| Aizen Mishima vs Anna | 23–33 | 41.07% |
| Aizen Mishima vs Lars | 32–23 | 58.18% |
| Aizen Mishima vs Dragunov | 31–22 | 58.49% |
| Aizen Mishima vs Jun | 28–22 | 56.00% |
| Aizen Mishima vs Victor | 23–27 | 46.00% |
| Aizen Mishima vs Feng | 26–23 | 53.06% |
| Aizen Mishima vs Leo | 19–20 | 48.72% |
| Aizen Mishima vs Nina | 20–19 | 51.28% |
| Aizen Mishima vs Leroy | 23–16 | 58.97% |
| Aizen Mishima vs Alisa | 17–16 | 51.52% |
| Aizen Mishima vs Raven | 13–20 | 39.39% |
| Aizen Mishima vs Eddy | 16–16 | 50.00% |
| Aizen Mishima vs Lidia | 15–15 | 50.00% |
| Aizen Mishima vs Clive | 14–16 | 46.67% |
| Aizen Mishima vs Azucena | 10–17 | 37.04% |
| Aizen Mishima vs Xiaoyu | 8–16 | 33.33% |
| Aizen Mishima vs Claudio | 11–9 | 55.00% |
| Aizen Mishima vs Kuma | 10–7 | 58.82% |
| Aizen Mishima vs Jack-8 | 7–8 | 46.67% |
| Aizen Mishima vs Panda | 4–5 | 44.44% |
| Aizen Mishima vs Shaheen | 6–0 | 100.00% |
| Aizen Mishima vs Zafina | 2–3 | 40.00% |
| Aizen Mishima vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.