| WhenGreyt1 vs King | 84–90 | 48.28% |
| WhenGreyt1 vs Kazuya | 62–80 | 43.66% |
| WhenGreyt1 vs Steve | 51–74 | 40.80% |
| WhenGreyt1 vs Jin | 53–68 | 43.80% |
| WhenGreyt1 vs Eddy | 53–67 | 44.17% |
| WhenGreyt1 vs Reina | 61–48 | 55.96% |
| WhenGreyt1 vs Law | 60–41 | 59.41% |
| WhenGreyt1 vs Hwoarang | 53–44 | 54.64% |
| WhenGreyt1 vs Bryan | 45–52 | 46.39% |
| WhenGreyt1 vs Dragunov | 40–51 | 43.96% |
| WhenGreyt1 vs Jun | 40–44 | 47.62% |
| WhenGreyt1 vs Heihachi | 31–48 | 39.24% |
| WhenGreyt1 vs Azucena | 32–42 | 43.24% |
| WhenGreyt1 vs Paul | 41–32 | 56.16% |
| WhenGreyt1 vs Yoshimitsu | 27–46 | 36.99% |
| WhenGreyt1 vs Victor | 40–29 | 57.97% |
| WhenGreyt1 vs Asuka | 30–36 | 45.45% |
| WhenGreyt1 vs Lars | 29–36 | 44.62% |
| WhenGreyt1 vs Lili | 27–34 | 44.26% |
| WhenGreyt1 vs Xiaoyu | 28–30 | 48.28% |
| WhenGreyt1 vs Fahkumram | 17–36 | 32.08% |
| WhenGreyt1 vs Lee | 13–33 | 28.26% |
| WhenGreyt1 vs Leo | 23–19 | 54.76% |
| WhenGreyt1 vs Nina | 16–26 | 38.10% |
| WhenGreyt1 vs Leroy | 16–25 | 39.02% |
| WhenGreyt1 vs Alisa | 16–23 | 41.03% |
| WhenGreyt1 vs Raven | 17–21 | 44.74% |
| WhenGreyt1 vs Lidia | 14–19 | 42.42% |
| WhenGreyt1 vs Jack-8 | 14–18 | 43.75% |
| WhenGreyt1 vs Feng | 16–16 | 50.00% |
| WhenGreyt1 vs Claudio | 9–20 | 31.03% |
| WhenGreyt1 vs Devil Jin | 10–13 | 43.48% |
| WhenGreyt1 vs Zafina | 8–12 | 40.00% |
| WhenGreyt1 vs Kuma | 7–11 | 38.89% |
| WhenGreyt1 vs Clive | 5–12 | 29.41% |
| WhenGreyt1 vs Shaheen | 9–6 | 60.00% |
| WhenGreyt1 vs Anna | 1–7 | 12.50% |
| WhenGreyt1 vs Panda | 0–6 | 0.00% |
| WhenGreyt1 vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.