| Nape Taster vs Bryan | 270–204 | 56.96% |
| Nape Taster vs Kazuya | 240–190 | 55.81% |
| Nape Taster vs Reina | 204–205 | 49.88% |
| Nape Taster vs Hwoarang | 200–201 | 49.88% |
| Nape Taster vs Jin | 209–188 | 52.64% |
| Nape Taster vs Steve | 162–180 | 47.37% |
| Nape Taster vs King | 187–138 | 57.54% |
| Nape Taster vs Lili | 136–168 | 44.74% |
| Nape Taster vs Lee | 164–139 | 54.13% |
| Nape Taster vs Law | 145–122 | 54.31% |
| Nape Taster vs Dragunov | 135–117 | 53.57% |
| Nape Taster vs Heihachi | 111–138 | 44.58% |
| Nape Taster vs Lars | 95–142 | 40.08% |
| Nape Taster vs Yoshimitsu | 111–120 | 48.05% |
| Nape Taster vs Xiaoyu | 100–107 | 48.31% |
| Nape Taster vs Paul | 101–100 | 50.25% |
| Nape Taster vs Azucena | 92–107 | 46.23% |
| Nape Taster vs Devil Jin | 102–85 | 54.55% |
| Nape Taster vs Leo | 88–88 | 50.00% |
| Nape Taster vs Raven | 81–88 | 47.93% |
| Nape Taster vs Victor | 77–91 | 45.83% |
| Nape Taster vs Jun | 84–78 | 51.85% |
| Nape Taster vs Asuka | 72–79 | 47.68% |
| Nape Taster vs Nina | 69–75 | 47.92% |
| Nape Taster vs Feng | 80–61 | 56.74% |
| Nape Taster vs Jack-8 | 68–57 | 54.40% |
| Nape Taster vs Lidia | 54–67 | 44.63% |
| Nape Taster vs Alisa | 50–62 | 44.64% |
| Nape Taster vs Claudio | 52–59 | 46.85% |
| Nape Taster vs Zafina | 32–61 | 34.41% |
| Nape Taster vs Eddy | 36–51 | 41.38% |
| Nape Taster vs Leroy | 35–45 | 43.75% |
| Nape Taster vs Shaheen | 33–39 | 45.83% |
| Nape Taster vs Armor King | 34–28 | 54.84% |
| Nape Taster vs Fahkumram | 26–34 | 43.33% |
| Nape Taster vs Anna | 30–24 | 55.56% |
| Nape Taster vs Clive | 22–31 | 41.51% |
| Nape Taster vs Kuma | 26–24 | 52.00% |
| Nape Taster vs Panda | 5–14 | 26.32% |
| Nape Taster vs Miary Zo | 6–11 | 35.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.