| KINGTIGER000 vs King | 41–34 | 54.67% |
| KINGTIGER000 vs Jin | 19–36 | 34.55% |
| KINGTIGER000 vs Kazuya | 27–23 | 54.00% |
| KINGTIGER000 vs Hwoarang | 22–27 | 44.90% |
| KINGTIGER000 vs Bryan | 24–20 | 54.55% |
| KINGTIGER000 vs Law | 21–21 | 50.00% |
| KINGTIGER000 vs Steve | 18–17 | 51.43% |
| KINGTIGER000 vs Paul | 20–11 | 64.52% |
| KINGTIGER000 vs Eddy | 13–18 | 41.94% |
| KINGTIGER000 vs Lee | 16–12 | 57.14% |
| KINGTIGER000 vs Reina | 10–18 | 35.71% |
| KINGTIGER000 vs Jack-8 | 11–15 | 42.31% |
| KINGTIGER000 vs Xiaoyu | 10–13 | 43.48% |
| KINGTIGER000 vs Lili | 5–17 | 22.73% |
| KINGTIGER000 vs Azucena | 12–9 | 57.14% |
| KINGTIGER000 vs Yoshimitsu | 8–12 | 40.00% |
| KINGTIGER000 vs Jun | 11–9 | 55.00% |
| KINGTIGER000 vs Heihachi | 11–8 | 57.89% |
| KINGTIGER000 vs Feng | 8–9 | 47.06% |
| KINGTIGER000 vs Lars | 8–9 | 47.06% |
| KINGTIGER000 vs Raven | 11–6 | 64.71% |
| KINGTIGER000 vs Devil Jin | 9–7 | 56.25% |
| KINGTIGER000 vs Victor | 5–10 | 33.33% |
| KINGTIGER000 vs Dragunov | 6–8 | 42.86% |
| KINGTIGER000 vs Alisa | 5–5 | 50.00% |
| KINGTIGER000 vs Leroy | 3–7 | 30.00% |
| KINGTIGER000 vs Asuka | 2–7 | 22.22% |
| KINGTIGER000 vs Nina | 5–4 | 55.56% |
| KINGTIGER000 vs Leo | 3–5 | 37.50% |
| KINGTIGER000 vs Kuma | 2–6 | 25.00% |
| KINGTIGER000 vs Zafina | 4–4 | 50.00% |
| KINGTIGER000 vs Lidia | 8–0 | 100.00% |
| KINGTIGER000 vs Anna | 4–4 | 50.00% |
| KINGTIGER000 vs Shaheen | 5–1 | 83.33% |
| KINGTIGER000 vs Fahkumram | 2–4 | 33.33% |
| KINGTIGER000 vs Claudio | 1–4 | 20.00% |
| KINGTIGER000 vs Clive | 2–3 | 40.00% |
| KINGTIGER000 vs Panda | 0–2 | 0.00% |
| KINGTIGER000 vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.