| EmpGitgud_hu vs Jin | 66–46 | 58.93% |
| EmpGitgud_hu vs Kazuya | 52–40 | 56.52% |
| EmpGitgud_hu vs Hwoarang | 56–34 | 62.22% |
| EmpGitgud_hu vs Law | 58–28 | 67.44% |
| EmpGitgud_hu vs Paul | 39–34 | 53.42% |
| EmpGitgud_hu vs King | 36–22 | 62.07% |
| EmpGitgud_hu vs Lee | 34–23 | 59.65% |
| EmpGitgud_hu vs Bryan | 27–29 | 48.21% |
| EmpGitgud_hu vs Dragunov | 30–23 | 56.60% |
| EmpGitgud_hu vs Yoshimitsu | 30–19 | 61.22% |
| EmpGitgud_hu vs Lars | 29–15 | 65.91% |
| EmpGitgud_hu vs Devil Jin | 19–24 | 44.19% |
| EmpGitgud_hu vs Asuka | 28–14 | 66.67% |
| EmpGitgud_hu vs Zafina | 15–27 | 35.71% |
| EmpGitgud_hu vs Nina | 22–15 | 59.46% |
| EmpGitgud_hu vs Steve | 16–20 | 44.44% |
| EmpGitgud_hu vs Alisa | 22–14 | 61.11% |
| EmpGitgud_hu vs Claudio | 13–19 | 40.62% |
| EmpGitgud_hu vs Reina | 16–16 | 50.00% |
| EmpGitgud_hu vs Xiaoyu | 15–15 | 50.00% |
| EmpGitgud_hu vs Eddy | 14–15 | 48.28% |
| EmpGitgud_hu vs Jack-8 | 14–14 | 50.00% |
| EmpGitgud_hu vs Lili | 18–10 | 64.29% |
| EmpGitgud_hu vs Victor | 15–13 | 53.57% |
| EmpGitgud_hu vs Heihachi | 13–15 | 46.43% |
| EmpGitgud_hu vs Feng | 12–15 | 44.44% |
| EmpGitgud_hu vs Leo | 14–13 | 51.85% |
| EmpGitgud_hu vs Shaheen | 15–8 | 65.22% |
| EmpGitgud_hu vs Lidia | 13–10 | 56.52% |
| EmpGitgud_hu vs Jun | 14–8 | 63.64% |
| EmpGitgud_hu vs Raven | 13–9 | 59.09% |
| EmpGitgud_hu vs Kuma | 8–11 | 42.11% |
| EmpGitgud_hu vs Azucena | 10–9 | 52.63% |
| EmpGitgud_hu vs Leroy | 4–7 | 36.36% |
| EmpGitgud_hu vs Fahkumram | 4–1 | 80.00% |
| EmpGitgud_hu vs Panda | 0–3 | 0.00% |
| EmpGitgud_hu vs Clive | 2–0 | 100.00% |
| EmpGitgud_hu vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.