| Noctis Voide vs Clive | 34–21 | 61.82% |
| Noctis Voide vs Jin | 32–10 | 76.19% |
| Noctis Voide vs Kazuya | 26–13 | 66.67% |
| Noctis Voide vs Eddy | 21–18 | 53.85% |
| Noctis Voide vs Reina | 25–13 | 65.79% |
| Noctis Voide vs King | 22–11 | 66.67% |
| Noctis Voide vs Hwoarang | 21–11 | 65.62% |
| Noctis Voide vs Bryan | 19–8 | 70.37% |
| Noctis Voide vs Paul | 11–14 | 44.00% |
| Noctis Voide vs Lili | 15–9 | 62.50% |
| Noctis Voide vs Lars | 12–12 | 50.00% |
| Noctis Voide vs Law | 13–10 | 56.52% |
| Noctis Voide vs Lee | 13–9 | 59.09% |
| Noctis Voide vs Steve | 13–7 | 65.00% |
| Noctis Voide vs Dragunov | 11–8 | 57.89% |
| Noctis Voide vs Yoshimitsu | 11–7 | 61.11% |
| Noctis Voide vs Nina | 13–5 | 72.22% |
| Noctis Voide vs Fahkumram | 15–3 | 83.33% |
| Noctis Voide vs Leroy | 10–5 | 66.67% |
| Noctis Voide vs Xiaoyu | 12–1 | 92.31% |
| Noctis Voide vs Devil Jin | 5–7 | 41.67% |
| Noctis Voide vs Leo | 7–5 | 58.33% |
| Noctis Voide vs Azucena | 8–4 | 66.67% |
| Noctis Voide vs Victor | 9–3 | 75.00% |
| Noctis Voide vs Armor King | 9–3 | 75.00% |
| Noctis Voide vs Feng | 5–5 | 50.00% |
| Noctis Voide vs Jun | 5–5 | 50.00% |
| Noctis Voide vs Raven | 5–5 | 50.00% |
| Noctis Voide vs Alisa | 6–3 | 66.67% |
| Noctis Voide vs Asuka | 2–5 | 28.57% |
| Noctis Voide vs Lidia | 1–6 | 14.29% |
| Noctis Voide vs Jack-8 | 3–1 | 75.00% |
| Noctis Voide vs Zafina | 2–2 | 50.00% |
| Noctis Voide vs Heihachi | 1–3 | 25.00% |
| Noctis Voide vs Kuma | 2–1 | 66.67% |
| Noctis Voide vs Shaheen | 2–0 | 100.00% |
| Noctis Voide vs Claudio | 1–0 | 100.00% |
| Noctis Voide vs Panda | 1–0 | 100.00% |
| Noctis Voide vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.