| Cpt.Obvious vs Kazuya | 36–25 | 59.02% |
| Cpt.Obvious vs King | 29–31 | 48.33% |
| Cpt.Obvious vs Bryan | 28–32 | 46.67% |
| Cpt.Obvious vs Jin | 28–29 | 49.12% |
| Cpt.Obvious vs Reina | 26–21 | 55.32% |
| Cpt.Obvious vs Hwoarang | 28–17 | 62.22% |
| Cpt.Obvious vs Steve | 20–14 | 58.82% |
| Cpt.Obvious vs Azucena | 20–12 | 62.50% |
| Cpt.Obvious vs Law | 13–16 | 44.83% |
| Cpt.Obvious vs Yoshimitsu | 15–13 | 53.57% |
| Cpt.Obvious vs Armor King | 17–11 | 60.71% |
| Cpt.Obvious vs Paul | 10–17 | 37.04% |
| Cpt.Obvious vs Devil Jin | 15–12 | 55.56% |
| Cpt.Obvious vs Dragunov | 12–13 | 48.00% |
| Cpt.Obvious vs Eddy | 13–12 | 52.00% |
| Cpt.Obvious vs Jun | 14–10 | 58.33% |
| Cpt.Obvious vs Heihachi | 12–12 | 50.00% |
| Cpt.Obvious vs Victor | 16–7 | 69.57% |
| Cpt.Obvious vs Lili | 11–8 | 57.89% |
| Cpt.Obvious vs Feng | 12–6 | 66.67% |
| Cpt.Obvious vs Asuka | 6–11 | 35.29% |
| Cpt.Obvious vs Nina | 10–5 | 66.67% |
| Cpt.Obvious vs Lars | 10–3 | 76.92% |
| Cpt.Obvious vs Claudio | 5–8 | 38.46% |
| Cpt.Obvious vs Leroy | 8–5 | 61.54% |
| Cpt.Obvious vs Jack-8 | 4–8 | 33.33% |
| Cpt.Obvious vs Leo | 7–5 | 58.33% |
| Cpt.Obvious vs Raven | 9–2 | 81.82% |
| Cpt.Obvious vs Fahkumram | 7–4 | 63.64% |
| Cpt.Obvious vs Kuma | 4–6 | 40.00% |
| Cpt.Obvious vs Xiaoyu | 7–2 | 77.78% |
| Cpt.Obvious vs Alisa | 7–2 | 77.78% |
| Cpt.Obvious vs Lidia | 4–4 | 50.00% |
| Cpt.Obvious vs Shaheen | 3–4 | 42.86% |
| Cpt.Obvious vs Lee | 3–3 | 50.00% |
| Cpt.Obvious vs Zafina | 2–3 | 40.00% |
| Cpt.Obvious vs Anna | 5–0 | 100.00% |
| Cpt.Obvious vs Panda | 0–2 | 0.00% |
| Cpt.Obvious vs Clive | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.