| Kurisu_moten vs Kazuya | 5–3 | 62.50% |
| Kurisu_moten vs Jun | 3–4 | 42.86% |
| Kurisu_moten vs Hwoarang | 2–4 | 33.33% |
| Kurisu_moten vs Jin | 1–5 | 16.67% |
| Kurisu_moten vs Bryan | 4–1 | 80.00% |
| Kurisu_moten vs Law | 0–3 | 0.00% |
| Kurisu_moten vs Yoshimitsu | 3–0 | 100.00% |
| Kurisu_moten vs Alisa | 2–1 | 66.67% |
| Kurisu_moten vs Eddy | 0–3 | 0.00% |
| Kurisu_moten vs King | 1–1 | 50.00% |
| Kurisu_moten vs Steve | 2–0 | 100.00% |
| Kurisu_moten vs Leo | 1–1 | 50.00% |
| Kurisu_moten vs Zafina | 2–0 | 100.00% |
| Kurisu_moten vs Azucena | 1–1 | 50.00% |
| Kurisu_moten vs Asuka | 0–1 | 0.00% |
| Kurisu_moten vs Dragunov | 1–0 | 100.00% |
| Kurisu_moten vs Claudio | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.