| Kuromyve vs Dragunov | 235–190 | 55.29% |
| Kuromyve vs Jin | 203–187 | 52.05% |
| Kuromyve vs Kazuya | 198–192 | 50.77% |
| Kuromyve vs Bryan | 209–179 | 53.87% |
| Kuromyve vs Hwoarang | 163–168 | 49.24% |
| Kuromyve vs Reina | 188–129 | 59.31% |
| Kuromyve vs King | 163–146 | 52.75% |
| Kuromyve vs Law | 154–114 | 57.46% |
| Kuromyve vs Lili | 124–144 | 46.27% |
| Kuromyve vs Steve | 141–115 | 55.08% |
| Kuromyve vs Fahkumram | 138–105 | 56.79% |
| Kuromyve vs Devil Jin | 128–107 | 54.47% |
| Kuromyve vs Lars | 105–130 | 44.68% |
| Kuromyve vs Victor | 113–104 | 52.07% |
| Kuromyve vs Asuka | 87–97 | 47.28% |
| Kuromyve vs Yoshimitsu | 101–79 | 56.11% |
| Kuromyve vs Armor King | 82–92 | 47.13% |
| Kuromyve vs Xiaoyu | 95–70 | 57.58% |
| Kuromyve vs Alisa | 81–79 | 50.62% |
| Kuromyve vs Nina | 70–87 | 44.59% |
| Kuromyve vs Paul | 67–89 | 42.95% |
| Kuromyve vs Feng | 72–82 | 46.75% |
| Kuromyve vs Lidia | 76–75 | 50.33% |
| Kuromyve vs Jun | 82–65 | 55.78% |
| Kuromyve vs Azucena | 74–67–1 | 52.48% |
| Kuromyve vs Jack-8 | 68–67 | 50.37% |
| Kuromyve vs Leo | 52–71 | 42.28% |
| Kuromyve vs Lee | 68–55 | 55.28% |
| Kuromyve vs Eddy | 64–58 | 52.46% |
| Kuromyve vs Claudio | 64–56 | 53.33% |
| Kuromyve vs Leroy | 55–64 | 46.22% |
| Kuromyve vs Anna | 50–66 | 43.10% |
| Kuromyve vs Shaheen | 56–58 | 49.12% |
| Kuromyve vs Heihachi | 62–48 | 56.36% |
| Kuromyve vs Raven | 49–53 | 48.04% |
| Kuromyve vs Zafina | 42–58 | 42.00% |
| Kuromyve vs Clive | 43–37 | 53.75% |
| Kuromyve vs Kuma | 33–30 | 52.38% |
| Kuromyve vs Panda | 21–19–1 | 52.50% |
| Kuromyve vs Miary Zo | 9–15 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.