| RaTaTaTam vs Kazuya | 135–104 | 56.49% |
| RaTaTaTam vs Hwoarang | 113–84 | 57.36% |
| RaTaTaTam vs Bryan | 108–89 | 54.82% |
| RaTaTaTam vs Paul | 110–74 | 59.78% |
| RaTaTaTam vs King | 107–59 | 64.46% |
| RaTaTaTam vs Dragunov | 99–67 | 59.64% |
| RaTaTaTam vs Steve | 78–84 | 48.15% |
| RaTaTaTam vs Jin | 83–64 | 56.46% |
| RaTaTaTam vs Reina | 66–64 | 50.77% |
| RaTaTaTam vs Heihachi | 71–52 | 57.72% |
| RaTaTaTam vs Asuka | 59–58 | 50.43% |
| RaTaTaTam vs Law | 58–43 | 57.43% |
| RaTaTaTam vs Clive | 43–52 | 45.26% |
| RaTaTaTam vs Yoshimitsu | 52–41 | 55.91% |
| RaTaTaTam vs Jun | 56–36 | 60.87% |
| RaTaTaTam vs Lili | 48–35 | 57.83% |
| RaTaTaTam vs Lars | 34–35 | 49.28% |
| RaTaTaTam vs Victor | 37–32 | 53.62% |
| RaTaTaTam vs Devil Jin | 27–41 | 39.71% |
| RaTaTaTam vs Claudio | 45–23 | 66.18% |
| RaTaTaTam vs Feng | 32–33 | 49.23% |
| RaTaTaTam vs Fahkumram | 32–28 | 53.33% |
| RaTaTaTam vs Anna | 29–27 | 51.79% |
| RaTaTaTam vs Azucena | 30–25 | 54.55% |
| RaTaTaTam vs Armor King | 30–24–1 | 55.56% |
| RaTaTaTam vs Leroy | 29–24 | 54.72% |
| RaTaTaTam vs Lee | 32–19 | 62.75% |
| RaTaTaTam vs Jack-8 | 17–33 | 34.00% |
| RaTaTaTam vs Alisa | 23–23 | 50.00% |
| RaTaTaTam vs Xiaoyu | 19–25 | 43.18% |
| RaTaTaTam vs Leo | 25–19 | 56.82% |
| RaTaTaTam vs Nina | 18–25 | 41.86% |
| RaTaTaTam vs Kuma | 9–28 | 24.32% |
| RaTaTaTam vs Lidia | 17–18 | 48.57% |
| RaTaTaTam vs Shaheen | 17–17 | 50.00% |
| RaTaTaTam vs Eddy | 17–14 | 54.84% |
| RaTaTaTam vs Zafina | 12–18 | 40.00% |
| RaTaTaTam vs Raven | 13–5 | 72.22% |
| RaTaTaTam vs Miary Zo | 7–9 | 43.75% |
| RaTaTaTam vs Panda | 7–3 | 70.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.