Name history
| LUCKY MAN | |
| Lucky Man | |
| 老头复健打铁 | |
| 大连老头玩垃圾铁拳8 | |
| 垃圾铁拳8 | |
| 回坑打铁 | |
| 打铁阿雷 | |
| 飛龍傲天 | |
| alalei1986 |
| LUCKY MAN vs Bryan | 95–53 | 64.19% |
| LUCKY MAN vs Hwoarang | 91–54 | 62.76% |
| LUCKY MAN vs Paul | 97–47 | 67.36% |
| LUCKY MAN vs Jin | 82–56 | 59.42% |
| LUCKY MAN vs Kazuya | 97–35 | 73.48% |
| LUCKY MAN vs King | 85–45 | 65.38% |
| LUCKY MAN vs Steve | 70–31 | 69.31% |
| LUCKY MAN vs Dragunov | 48–49 | 49.48% |
| LUCKY MAN vs Heihachi | 52–35 | 59.77% |
| LUCKY MAN vs Law | 60–10 | 85.71% |
| LUCKY MAN vs Asuka | 44–25 | 63.77% |
| LUCKY MAN vs Yoshimitsu | 33–29 | 53.23% |
| LUCKY MAN vs Lars | 30–29 | 50.85% |
| LUCKY MAN vs Devil Jin | 27–30 | 47.37% |
| LUCKY MAN vs Reina | 31–22 | 58.49% |
| LUCKY MAN vs Jack-8 | 24–27 | 47.06% |
| LUCKY MAN vs Leroy | 29–22 | 56.86% |
| LUCKY MAN vs Lee | 26–23 | 53.06% |
| LUCKY MAN vs Anna | 29–20 | 59.18% |
| LUCKY MAN vs Lili | 25–21 | 54.35% |
| LUCKY MAN vs Leo | 26–20 | 56.52% |
| LUCKY MAN vs Jun | 25–18 | 58.14% |
| LUCKY MAN vs Alisa | 20–22 | 47.62% |
| LUCKY MAN vs Nina | 30–10 | 75.00% |
| LUCKY MAN vs Clive | 18–18 | 50.00% |
| LUCKY MAN vs Lidia | 23–11 | 67.65% |
| LUCKY MAN vs Victor | 17–16 | 51.52% |
| LUCKY MAN vs Xiaoyu | 20–12 | 62.50% |
| LUCKY MAN vs Feng | 15–16 | 48.39% |
| LUCKY MAN vs Claudio | 15–12 | 55.56% |
| LUCKY MAN vs Eddy | 15–10 | 60.00% |
| LUCKY MAN vs Shaheen | 13–11 | 54.17% |
| LUCKY MAN vs Raven | 12–12 | 50.00% |
| LUCKY MAN vs Kuma | 9–13 | 40.91% |
| LUCKY MAN vs Azucena | 9–12 | 42.86% |
| LUCKY MAN vs Panda | 8–11 | 42.11% |
| LUCKY MAN vs Zafina | 11–6 | 64.71% |
| LUCKY MAN vs Armor King | 6–3 | 66.67% |
| LUCKY MAN vs Fahkumram | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.