| GabrySimi88 vs Armor King | 78–109 | 41.71% |
| GabrySimi88 vs Jin | 77–80 | 49.04% |
| GabrySimi88 vs Kazuya | 78–79 | 49.68% |
| GabrySimi88 vs Reina | 71–48 | 59.66% |
| GabrySimi88 vs Law | 54–64 | 45.76% |
| GabrySimi88 vs Hwoarang | 50–59 | 45.87% |
| GabrySimi88 vs Bryan | 50–54 | 48.08% |
| GabrySimi88 vs Dragunov | 55–47 | 53.92% |
| GabrySimi88 vs Steve | 53–44 | 54.64% |
| GabrySimi88 vs King | 39–52 | 42.86% |
| GabrySimi88 vs Heihachi | 41–49 | 45.56% |
| GabrySimi88 vs Paul | 39–38 | 50.65% |
| GabrySimi88 vs Yoshimitsu | 49–25 | 66.22% |
| GabrySimi88 vs Miary Zo | 34–35 | 49.28% |
| GabrySimi88 vs Eddy | 25–37 | 40.32% |
| GabrySimi88 vs Lili | 31–29 | 51.67% |
| GabrySimi88 vs Asuka | 25–28 | 47.17% |
| GabrySimi88 vs Fahkumram | 26–27 | 49.06% |
| GabrySimi88 vs Devil Jin | 27–19 | 58.70% |
| GabrySimi88 vs Azucena | 23–23 | 50.00% |
| GabrySimi88 vs Lee | 20–25 | 44.44% |
| GabrySimi88 vs Jun | 16–24 | 40.00% |
| GabrySimi88 vs Anna | 19–21 | 47.50% |
| GabrySimi88 vs Alisa | 16–21 | 43.24% |
| GabrySimi88 vs Feng | 20–13 | 60.61% |
| GabrySimi88 vs Lars | 15–18 | 45.45% |
| GabrySimi88 vs Lidia | 8–25 | 24.24% |
| GabrySimi88 vs Claudio | 13–16 | 44.83% |
| GabrySimi88 vs Xiaoyu | 13–15 | 46.43% |
| GabrySimi88 vs Nina | 12–16 | 42.86% |
| GabrySimi88 vs Clive | 16–12 | 57.14% |
| GabrySimi88 vs Kuma | 12–15 | 44.44% |
| GabrySimi88 vs Victor | 14–11 | 56.00% |
| GabrySimi88 vs Leo | 9–13 | 40.91% |
| GabrySimi88 vs Zafina | 14–8 | 63.64% |
| GabrySimi88 vs Raven | 10–7 | 58.82% |
| GabrySimi88 vs Shaheen | 11–4 | 73.33% |
| GabrySimi88 vs Panda | 6–6 | 50.00% |
| GabrySimi88 vs Leroy | 6–6 | 50.00% |
| GabrySimi88 vs Jack-8 | 7–4 | 63.64% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.