Name history
| ShortD!ckStyle | |
| JoeyDiaz'sBidet | |
| Aris'Baldspot | |
| iRobBlindPeople | |
| 1stToMove=G4Y |
| ShortD!ckStyle vs Law | 42–16 | 72.41% |
| ShortD!ckStyle vs Jin | 39–16 | 70.91% |
| ShortD!ckStyle vs King | 36–16 | 69.23% |
| ShortD!ckStyle vs Hwoarang | 35–13 | 72.92% |
| ShortD!ckStyle vs Kazuya | 34–11 | 75.56% |
| ShortD!ckStyle vs Reina | 34–7 | 82.93% |
| ShortD!ckStyle vs Eddy | 31–10 | 75.61% |
| ShortD!ckStyle vs Dragunov | 25–12 | 67.57% |
| ShortD!ckStyle vs Feng | 24–10 | 70.59% |
| ShortD!ckStyle vs Azucena | 27–6 | 81.82% |
| ShortD!ckStyle vs Paul | 23–8 | 74.19% |
| ShortD!ckStyle vs Lars | 20–11 | 64.52% |
| ShortD!ckStyle vs Xiaoyu | 19–11 | 63.33% |
| ShortD!ckStyle vs Steve | 22–8 | 73.33% |
| ShortD!ckStyle vs Lili | 21–8 | 72.41% |
| ShortD!ckStyle vs Jun | 23–6 | 79.31% |
| ShortD!ckStyle vs Victor | 14–12 | 53.85% |
| ShortD!ckStyle vs Devil Jin | 16–9 | 64.00% |
| ShortD!ckStyle vs Yoshimitsu | 14–10 | 58.33% |
| ShortD!ckStyle vs Lee | 16–7 | 69.57% |
| ShortD!ckStyle vs Bryan | 14–7 | 66.67% |
| ShortD!ckStyle vs Asuka | 17–4 | 80.95% |
| ShortD!ckStyle vs Leo | 16–4 | 80.00% |
| ShortD!ckStyle vs Leroy | 14–5 | 73.68% |
| ShortD!ckStyle vs Raven | 13–5 | 72.22% |
| ShortD!ckStyle vs Nina | 9–8 | 52.94% |
| ShortD!ckStyle vs Anna | 9–3 | 75.00% |
| ShortD!ckStyle vs Claudio | 5–6 | 45.45% |
| ShortD!ckStyle vs Heihachi | 9–2 | 81.82% |
| ShortD!ckStyle vs Lidia | 7–3 | 70.00% |
| ShortD!ckStyle vs Alisa | 7–2 | 77.78% |
| ShortD!ckStyle vs Clive | 5–2 | 71.43% |
| ShortD!ckStyle vs Zafina | 5–1 | 83.33% |
| ShortD!ckStyle vs Kuma | 4–0 | 100.00% |
| ShortD!ckStyle vs Jack-8 | 3–0 | 100.00% |
| ShortD!ckStyle vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.